Originally Posted by
Plumz
So they are letting go of changing all advies probably to about 35-37 lev. Everything up will be changed (including Outlaws, BK, SE, RB DB and of course FT). And they are also nerfing the loot on all advies.
Still lots of room to fubar things. Example: proposed loot drops to IOTP. I also want to see their idea of "Adjusting" production time and cost of advance weapons and units.
Makes me think about Nords... Currently if they are shifted into "changed adventure" you will have to give up the loot to get xp (last leader requires multiple sacs to clear - just not worth it). Than again, if they nerf the loot in it as well, might not be worth at all, just xp for killing camps that are easier to do..
Nerfing loot has its own issue too. What if most adventures will just not be worth doing (in players judgement) for the resource/time cost of doing them? Will players still find the game appealing if the cornerstone of it looses its value?