Issue with 'adjusted' loot in existing adventures
Something that would probably help players see what they can expect would be to publish the items and quantity ranges that could be expected in the adventures. cempire.org had been doing so, but their tables do not reflect the current offerings. A nice example is as follows:
http://cempire.org/images/f/f2/Nords2_loot.PNG
Jumping and dancing generals
Uh, guys and gals: There is no way I am the first to submit a ticket on this problem, but it has exacerbated itself since the incorporation of this expedition 'feature'. However, it is getting worse and is no longer cute.
On adventures, when 'transferring' generals from one location to another, there may be horrid delays in a visual confirmation of anything happening; the general may take down his tent more than one time (percent counter going to 0%), the general may stop half way to his location and disappear... only to reappear later at either his starting location or at his final destination.
Now, when attacking, similar things are happening: attacking generals appear to start their attack and start marching in on the target only to disappear... yes, again either to reappear at his starting position as if nothing happened OR suddenly appear attacking the target.
Some blocking generals (and generals involved in 1st wave attacks) will complete their mission, start the march home, then turn around and go back to attack the camp they just got beaten by!?
Well, this problem is costing me troops. Troops I did not need to lose and not for my error. I lost 121 Elite soldiers, 60 Soldiers and 123 Recruits in the last adventure that did not need to be lost but for this nonsense. Naturally, BB will not offer anything for compensation regardless that it was in their coding...
Fix this stuff, will you? It seems that you all spend MUCH more time on 'features' most players never wanted, and you spend little time fixing what is already broken. These are not funny. BB approach is that of not taking the players (also known as customers in some parts of the world) seriously. More than anything else we want a game that works.
Just a suggestion, which is not the first of its kind: Fix what is broken, leave the rest alone until problems that exist are resolved. And, yes, a ticket has been submitted.
:xbow: