i agree -- extend it by a week... and yes your right the 100 egg apology would be not nice... since many of us are out over 2k eggs at this point based on the 1st weeks results.... i agree marking the achievement done would go a long way...
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i agree -- extend it by a week... and yes your right the 100 egg apology would be not nice... since many of us are out over 2k eggs at this point based on the 1st weeks results.... i agree marking the achievement done would go a long way...
So it's April 1st today... NOW would be the right time to admit that this 3.2k egg achievement was just a joke... ;)
2nd wave of luckies back this morning: 0 eggs, 2nd time luckies(And first earlier with savages) since the 'next patch' and I'm thinking april fools here. At least am hoping so :/
Edit: but weird, savages all returned this morning and 3 of the 11 were empty, 2 of the 11 had 32 egg stacks, rest had 16. Defiantly a improvement, wont k now for sure until tomorrow but it might be they were fixed(but luckies broke more?)
Can anyone else confirm lucky/savage egg drops?
Guys. A quick, simple glance over the logs on ANY server can provide data even the 4 year old child would understand. Rather this was intended or not there has been roughly 40% nerf to amount of eggs explorers bring after the nerf compared to before.
You are acting as the devs don't know about it or somehow miss that. 5 sec glance at those 2 weeks and you know there is a difference.
So assume the devs know about this and either planned it that way (the explorers were bringing too many eggs to their liking), or messed up some coding and now will not take responsibility for it (admit it).
Personally, I think it was exactly intended. When they saw people getting 300-400 eggs a day from searches red flags were up. Unfortunately, the average players got hit hardest (as always). Perhaps the beating stick hits them always hardest because there is an intended reason too. "Buy more gems and your life in game will be easier"
Stop pointing out the obvious. Demand an explanation to what we (players) believe is an issue,
.....fight...... Rabble rabble!!!!!!
I will update you as soon as I have more information about that.
Cordially,
BB_Endesmor
I cant believe this thread was taken seriously... I am averaging close to 300 eggs a day, if anything the egg drop rate has been too high from explorers considering we are also getting them as loot from adventures.
There needs to be an aspect of challenge to an event, and it has never been present before. You guys got things right by creating a new unique collectible (really impressed someone in the dev team finally caught up with basic economics) and also got things dead right by giving a unique building where the 2nd highest tier is as good as a FM. The next highest tier makes it the best building in the game, it should be VERY hard to accomplish. If it was easy it wouldn't be an 'accomplishment'....
I think the anger stems more from the fact that BB changed something DURING the event, not so much from the achievement itself (although creating an achievement that can only be attained by spending gems is questionable as well, IMHO). Had the change been made either before or after the event, nobody would have brought it up. Learning point for the next event...
I think what bothers me the most is that BB is not being honest and upfront about it. Instead just flat out lie. I don't mind the nerf that much. But I mind that they lie.
I noticed about 300 eggs a day the first week. Now it's barely over a 100. It's definitely a 40%-50% drop rate change (as many have reported from their own observations).
But the fact that BB came out and said. "NO. Nothing was changed. NO. The drop rate was the same. NO the coders/developers denied making any changes to reduce the explorers egg returns."
It's okay to say. "Hey we nerfed the explorers because there was an unintended bug that gave brought back too many eggs and we're balancing it so you get just the right amount.". Just come out and say that instead of the whole run around. Giving customers the run around is just digging yourself a hole.
The real question is once they do find the logs and compare the difference, will they tell us? And what they'll do.
Or if they want to continue with their story / cover up, and just give customers some 100 egg sorry mail for those who feel frustrated but not admit there was any problems hoping we will be just happy with that.
And its very likely, that their 'bug fix to the shovel skill caused some other bug on the explorers drop rate/returns. But some programmer failed to find the bug. This hasn't been the first time that BB tries to fix something and created another bug that they failed to realize until people point out the behaviors. Example being the tree cutting timer.
At this point, they'll probably extend it by a week like they did last year when enough people complained about it.