Adventure Loot Spot Time-Out
Hello - I have a couple of ideas regarding adventure Loot Spot's that would provide the parent player reasonable control over his/her adventure:
- Reduce the time-out for adventure invitations from the current 8 hours to a more realistic 1 hour. In 99% (or more) of cases, players are running to complete an adventure quick, if a player takes longer than an hour to accept, then they had something come up in rl or cannot get internet access for some reason. Many adventures have more than one loot spot, so several players are subjected to having a 'locked-up' ls while the 8 hours timer runs.
- Add a feature for the invitation expired message to be sent to the parent player of the adventure. Currently, when an invitation does run out in an adventure a News-Tab message is displayed. This is good, but with any chat server problems, the player(s) may not see/get the message. This way they can act right away to find a replacement or just close out the adventure.
Thank you for your consideration.