Dear Settlers,
Feel free to discuss and comment the new PvP features in this thread.
BB_Endesmor
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Dear Settlers,
Feel free to discuss and comment the new PvP features in this thread.
BB_Endesmor
Pretty water castle. If it had pop and you could improve the iron economy without me having to search for iron mines 24/7 I would be willing to do more pvp, but currently I can't keep up with one industrial mine and all mines buffed. They just run out to fast. And no, I won't buy iron deposits for several mines, one is enough to maintain.
Looks like a lot of work going into developing expeditions; at the expense of adventures/coops and the like. Since all but the major gem purchasers and TO cartel will not be able to 'afford' keeping troops available (and replaced as needed) for both expeditions and adventures, my question is this:
What is BB's future plans with regards to adventures?
It appears by loot nerfing the adventures and obviously lots of development time into expeditions (and none into adventures) that adventures may be getting exited. I would think that it would benefit BB and players alike if there was communication in this respect. It would allow players to adapt and focus energies (and game resources) appropriately and/or allow players to move on. The gray area, I believe, is very annoying and makes it tough to know what one should do in regards to working on your island or spending gems on. Thank you for your consideration.
wow, top 10 rankings for pvp....now you just need to find 10 players willing to......nvm
Great update! 1 suggestion though, go back and redesign pvp, so its actually fun and includes player vs player fighting. fighting other peoples preset camps while they are not present is the most boring form of pvp I can think of.
Why in the world make the water castle purely decorative? At least make it worth something, population, storage, buckets of water...
As to all the other changes, I hate to sound negative, but ... huh? I didn't read a single thing in there that would entice me to continue my 'PvP' experience. It seems BB is just reinforcing all the things nobody was interested about in the first place. I was thinking 'awesome' water castle, well that could be interesting, then I got to that 'purely decorative' part and just laughed.
Here I go, thinking again... ;)
I am curious after perusing the various threads throughout this (TSO) forum and it occurred to me that there seems to be little (if any) player input/play-testing of the alpha portion of this game. So, we have either a small population of players providing feedback for the future of TSO (and clearly they do not have the same tastes that a large portion of existing players have), or game design and playability entirely within the realm of BB and the player satisfaction is secondary to anything else. :confused:
Water castle=purely decorative? Come on..make it a huge population building.
imagine what they could have done with the game we want instead of all the time they wasted on the game they want...this has got to be the stupidest marketing department i have ever come in contact with: ignore your customers - make something no one wants or will use - wonder why it didn't work.