Dear Settlers!
Please leave your feedback about the Guild Market Vote in this thread.
BB_Endesmor
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Dear Settlers!
Please leave your feedback about the Guild Market Vote in this thread.
BB_Endesmor
looks good, granite pit, omniseeds, medipacks
Seeing some good stuff in there BB. Can't wait to see what makes the cut.
Omniseeds for that price? Why even have the vote? That will win.
both win because its 8 items in that section ;)
LoL, vote time is all ready broke...
Corrected a typo:
Dear Settlers, The Guild Market Vote could not be started due to everyone is busy trying to fix Evil_j's account. We will update you with the new schedule as soon as possible.
LOL dufus :)
Glad we can choose 8 from column B, but I'd prefer nobles over the granite pit. Since you only get 2 and it looks like they collapse (no hint that they are refillable) it's not as valuable as nobles in the long run. Would love to see building licenses in the mix someday. And Old Friends instead of SFTR, been here 6 months and never seen it offered, traded, sold or dropped.
Just some thoughts about the items offered with the new vote:
Name: Friary (2 per player, can be gifted, can be traded) *
Type: Building
Description: Produces 4 times as much brew as the regular Brewery.
Price: 7,425 Guild Coins
These are available for gems currently, at 2,450 gems (approx 3:1). They are also normally available in the soccer event, for 780 balls. They replace 4 breweries of the same level, with a 1.5 size footprint.
Name: Granite Pit (2 per player, can be gifted)
Type: Building
Description: Produces granite until its deposit of 3000 units is empty.
Price: 5,985 Guild Coins
Currently available for 1975 gems (3:1). They are not otherwise available. They are single use like other mines, and must be refilled with omniseeds to maintain.
Name: Noble Residence (3 per player, can be gifted, can be traded) *
Type: Building
Description: A residence providing additional space for settlers.
Price: 285 Guild Coins
Currently available for 95 gems (3:1). Population building starting at 30 settlers, upgradeable to 80 now, in standard 2x2 space.
From previous times the friary has been offered, the market price has dropped considerably. Because of the amount of production in the single building, it is difficult to place more than one at a time. The granite pit is interesting, although because of the production ratio, it only possesses 1000 actual units. It is also an issue to upgrade to make efficient for using buffs and tend to be a running cost to keep it supplied with omniseeds. There are also new granite mines that will be arriving as players get to that level, which are a more efficient use of omniseeds if wished, and the leveling of the mason is not at risk for loss with collapse. It may be possible to use a Granite Hammer to load the granite pit, but that is not purchasable until level 60. The Nobles are very interesting, as there has been a major increase in price and they can be sold to lower level players consistently with what is now a 18-20:1 ratio gold to gems. For lower level players who do not have a large amount of guild coins to spent, this is a good choice.
Group 2:
Name: Fairy Light (Unlimited, can be gifted, can be traded)
Type: Buff
Description: Highlights all collectibles on an adventure map for 5 minutes.
Price: 60 Guild Coins
Cost: 9 gems (6.7:1). Nice to have when you don't want to look for a lot of collectibles.
Name: Love Potion (Unlimited, can be gifted, can be traded)
Type: Buff
Description: Doubles the population growth (Mayor's House) for 12 hours.
Price: 590 Guild Coins
Cost: 195 gems. Gives an addition 48 people over 12 hours. You can likely pick up a cheese sandwich for free if you ask in trade and post it yourself.
Name: Medipack (Unlimited, can be gifted, can be traded)
Type: Buff
Description: Instantly recovers a defeated General
Price: 1,500 Guild Coins
Cost: 495 gems. Nice to have when you don't want to wait 2-4 hours for a general to revive.
Name: Improved Drillplan (Unlimited, can be gifted, can be traded)
Type: Buff
Description: Doubles the recruiting speed of the barracks for 12 hours
Price: 375 Guild Coins
Cost: 125 gems. It doubles the speed of barracks production; the one you make in the mayor's house from collectibles triples it.
Name: Boot Camp (Unlimited, can be gifted, can be traded)
Type: Buff
Description: Triples the recruiting speed of the combat academy for 6 hours
Price: 500 Guild Coins
Cost: 165 gems. It's for PvP.
Name: Omniseeds (Unlimited, can be gifted, can be traded)
Type: Refiller
Description: Adds 250 resources to any deposit
Price: 150 Guild Coins
Cost: 50 gems. if you want the granite pit, you may want these. More expensive than the ones you get for specific types, so only of value for those without specific types available.
Name: Very Very Old Wood (Unlimited, can be gifted, can be traded)
Type: Refiller
Description: Adds 2.000 coal to a coal deposit
Price: 100 Guild Coins
Cost: 35 gems. For those people who don't have massive amounts of coal deposits from the bad loot rolls from adventures. Recyclers come at Xmas.
Name: Witch Of The Swamp (Unlimited, can be gifted, can be traded)
Type: Adventure
Description: Resource Adventure for 1 player
Price: 485 Guild Coins
Cost: 95 map fragments. For anyone interested, you could probably post a request for 95 map frags for the same guild coins, and get as many as you want.
Name: Stealing From The Rich (Unlimited, can be gifted, can be traded)
Type: Adventure
Description: Resource Adventure for 2 players
Price: 745 Guild Coins
Cost: 145 map fragments. Same as the Swamp Witch - don't bother
Name: The Black Knights (Unlimited, can be gifted, can be traded)
Type: Adventure
Description: Epic Adventure for 3 players
Price: 1,500 Guild Coins
Cost: 495 gems or 295 map fragments. Really, really don't bother.
Name: The Valiant Little Tailor (Unlimited, can be gifted, can be traded)
Type: Adventure
Description: Fairytale Adventure for 3 players
Price: 3,025 Guild Coins
Cost: 595 map fragments or 1,000 star coins. Same as the last 3, except pushing the margins of ignorance
Name: Storm Recovery (Unlimited, can be gifted, can be traded)
Type: Adventure
Description: Scenario for 1 player
Price: 3,025 Guild Coins
Cost: none. This one is somewhat interesting, as you can't get it without searches. It would depend on the requirements and rewards, but could be an actual choice.
Name: Ali Baba the Young Wood Cutter (Unlimited, can be gifted, can be traded)
Type: Adventure
Description: Fairytale Adventure for 1 player, Elite units can be used
Price: 3,790 Guild Coins
Cost: none. For higher levels, this seems like a good choice. With the difficulty projected in getting this, people will need this to start the cycle. Not of much value for the lower levels, but a reasonable thing to offer even if the price is off.
For the second category, the items I would pick are the Fairy Light, MediPack, Omniseeds, Storm Recovery, and Ali Baba. I would definitely not vote for the other adventures, even if you have votes left over. It would be a shame for one of the bad adventures to push out something of value because people wanted to cast all 8 votes.
voted
granite pit (the others are already in the game through TO)
omniseeds (so cheap, to put in the granite pit)
medipacks
fairy light (find collectibles in scenarios)
storm recovery and ali baba just because... :)
Aurboth:Thanks for putting this out there. Helps explain things in more general terms for us lower levels.
Would be nice if the Bonechurch was an option. It's just a decoration after all :)
Last time you guys asked us if we wanted IOTP in guild market you removed it from adventures purchasable for map parts.
Does this mean you are going to remove BK and VLT from those as well and the only way for us to get them will be through searches and guild market? In the wake of Halloween, removing BK form list of adventures available for map parts? Seriously?
Who's bright idea that was?
I don't mind grinding the new xp and new levels for months. I got my own slow pace and I am ok with it. But if the devs are planning on crippling my slow grind even more by making obtaining adventures hard...then I have some serious beef with this line of thinking.
Endesmor if it is possible I (am sure not alone) would like to get some answer.
Hmm... 3750guild coins for Ali Baba? and 1500gc for BK? Are you freaking kidding me? BK is now for 295 map parts in adventure section of the market. You are going to remove it and make it available for 1500 GC?
ARE YOU OUT OF YOUR MINDS?
And how many months will it take for someone to get those 3750 gc to get Ali baba adventure? 3, 4, 6?
If you guys (players) are going to take this idiocy than you truly deserve to be treated as dumb sheep and taken advantage on every possible level. Period.
Honestly the only thing I care about is the nobles.
well, ty from all of us that spent GEMS buying granite pits in the past.
Just spent 50k frags on BK's and VLT's just in case.
BK is the perfect adventure to grind for xp. It gives a great balance of both xp and loot and it goes much faster than any of other adventures. RB is a great loot grinder but not so much for xp. Short version gives little and doing a full run is not efficient counting your loses.
Removing it from map frags shop and limiting it to 1500 gc in a guild market is just a depressing idea.
Now, why would VLT need to be removed from map frags and moved into Guild Market for whooping price of almost 4000 gc? I run 6 adventures searches a day (long ones) and I am lucky if I get VLT in 2 weeks time.
It becomes clear to me BB wants to throttle down the availability of adventures, hence slow down the xp grind to 75. There is a difference between paying map frags and running BK, or VLT when you want it and waiting for it to drop in your searches.
Of course BB doesn't FORCE it on us - it just lets us do it to ourselves. In other words, if people vote for removing BK and VLT from map frags shop and making those 2 only available from searches for those sky prices in guild shop then, well it means we, players deserve this to happen.
I just hope people realize this - if you vote for BK, VLT in guild shop those two will NOT be anymore available from map frags shop. Get it?
Plumz, I think you are giving them too much credit and these adventures were not just randomly selected.
No BK or VLT and I may as well just quit. Guess I should stock up as well.
The things I would actually want although maybe priced relative to the costs in gems, are far too over priced for someone who hasn't been playing for years.
As long as the Adventures stay available for frag's too, a 2nd or 3rd buying option makes sense but if removed for frag's I would not vote for this option. Personally I would like to see a different FT offered over than VLT, as again being a new player I have limited star coins and simply can not afford the Adventures.
Overall, sadly disappointed with what is being offered.
Is there a way I can vote manually? When the voting popup came up when I first logged on, I didn't have time to deal with voting. When I logged on a second time today on a different computer, the popup didn't show, so I haven't voted yet. Thanks much!
I use a simple formula to understand BB logic. It is called "profit". Apply it to anything and see how everything start to make sense. Example: Master of Defense. The mystery general with a mystery use that makes the brightest game veterans wonder "what is the purpose of this enigma?"
Apply "profit" (game sales) and you got it. Half my guild bought it "just cause he is new", Just as half my guild will buy the Dracul - just cause he is new.
When IOTP became just super easy to run with low losses (using MMA) and less than 25 min to clear (including travel time), BB took it off map frags shelf. YOu think that was a random move? BB thought very carefully those choices for next Guild market vote. BK is fantastic to run with perfect balance of loot and 40k xp in less than 45 min flat.
VLT off map frags throttles down the chances of people fast tracking to 54 (as we already have first lev 55 on Ares). And of course BB is not forcing us to do so, they give us the chance to do it to ourselves. How many people vote for those advies to be in GM without even noticing how pricey they will become?
And why even put them up for vote? Who EVER would want to remove them from map frags shop?
This vote has never worked properly for me, I've not been able to vote at all
I have not been able to vote. The pop up doesn't work & I can't find any other avenue to proceed to
Hello!
The adventures have only been added to the Guild Market Vote, that's all.
Please try again using this link.
BB_Endesmor
I have a suggestion for new items in the guild Market. How about giving us some more shotfirers to remove mountains and rocks? And/or create a special buff for flour mills... like the one for friaries!!
[QUOTE=BB_Endesmor;265630]Hello!
The adventures have only been added to the Guild Market Vote, that's all.
Do you swear this is the truth, the whole truth and nothing but the truth?
I'm acting based on assumption of removal. I'm stocking up. If they don't get removed, I'll just have a bunch that I need to burn through before buying any more.