Like BB_Endesmor responded earlier in this thread, they are working on fixing it. I'd recommend hanging in there and just waiting until they resolve this issue and give us a free move day(s).
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Like BB_Endesmor responded earlier in this thread, they are working on fixing it. I'd recommend hanging in there and just waiting until they resolve this issue and give us a free move day(s).
Bad Change BB!! Hoping this gets fixed very soon.
This is a major problem for all of us upper level players. Please fix this as soon as possible.
yeah please dont break the game anymore and call it "fixing". i found 5 spots around the map where i cannot place a Witch Tower yet a frozen manor or noble res fits there just fine. kinda defeats the purpose of getting witch towers if i cant place them on the map.
12 days and counting!
If the reason for this change was accumulating map errors; and future unannounced features (whatever that means) and the proposed solution is to have a free move day; it still begs the question of exactly how many building spaces we have lost and where are they located...?
[He said not really expecting a clear answer anytime soon...]
So how about this suggestion: Please give us an option to free move to a clean map without errors with at least the same amount of building spaces available.
How about making this available to anyone for a reasonable amount of time like several days to week or more to accommodate work schedules, etc. and not limiting it to a specific calendar time so that an inactive player returning to the game will not miss out on the error free map or free move opportunity?
Perhaps you could also highlight the problems on the old map so that we do not duplicate tactical errors on the new map...?
Absent something like this please at least provide a temporary island to move buildings to while we rearrange our home islands. People with full home islands and level 6 storehouses (that normally cannot be moved) will still be reluctant to do anything without a clear solution...
Destroying a bunch of level 6 buildings and/or storehouses to eliminate map errors that are no fault of our own is unacceptable!
same issues as stated. I moved a few towers and now they cannot be placed back from where they have been for years .....
See this BB post on topic: [ http://forum.thesettlersonline.net/t...and-next-steps ] Info on building placement and next steps
by BB_Sarrunah
you guys are cute. you exploited a glitch in the system and now that it is fixed, you throw a hissy fit
The flowerbed trick is an exploit, but placing buildings where the game tells you it's okay to place them by default is not.
Here we go again... Let's hope they get it right this time!
See: [ http://forum.thesettlersonline.net/t...gelog-04-12-16 ]
"Changes in blocking and building space"
"As previously announced, an increase in available building space was targeted with this update.
Extra space is added in some cases (e.g. sector 17) and blocking is modified for several buildings and areas.
Existing deposits cannot be removed, but more building space is available overall with the recent changes.
A "Move Building" Event is also planned with this deployment."
Comment here: [ http://forum.thesettlersonline.net/t...log-04-12-2016 ]
Bottom line is that we all need: error free maps, equal number of building spaces, and BB to stop making things worse by not testing the full impacts of their Game Updates before implementation...
PLEASE PLEASE PLEASE...
Can you give us a map of the new building spaces so we can see if we move something that the space will be there or be gone!!!
Even with the test server, which I use regularly, it is not always the same.
Hello,
There will be an info post with a before March / April map provided along with brief explanations in the upcoming week.
Happy Settling,
BB_Sarrunah