It would take someone 6yrs
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It would take someone 6yrs
BB will sell XP at some point, I can about guarantee it.
We need
I always took that to be the point. Make it take so long to hit the top level that almost nobody will ever do it. That way they don't have to be rolling out a new level 100 cap. The problem before is that people were hitting the top level quickly, sometimes within a few months. Then they would complain that it's BB's fault that they rushed through it. Now there's the opposite problem. Most people will probably get burned out on gaining XP long before they come anywhere near the top, but the option is always there if they really want it. My main goal is to hit 60 and then cut back but with a secondary goal of 62, which is a bit over 5% of the way to 75. After that, I'll keep doing some adventures, but I don't really see much point.
I still don't get the concept why the game "suddenly" becomes boring when you hit the level cap. So great, you don't actually get XP anymore, but literally _nothing_ has changed aside from that.Quote:
Then they would complain that it's BB's fault that they rushed through it.
I hit level 50 with a level 3 barracks after 2+ years with only a bronze sword and bread chain and only using a few one day premiums... just wanted to run adventures and not be bothered with anything else. So once I hit 50, I finished upgrading a lot of buildings, moved some things around, bought some FM's, etc.
And now I'm back in the XP phase, got a one-year premium for it. It is a little crazy up here when you hit a new level and see 28 or 42 or whatever millions to the next level. Motivation would be much higher if there was new content every level or three.
EDIT - so I see no great need for daily xp.
but it cost you 400$ and i don't belive you "i once got a fish this big"
I realize that you want people to buy gems, but not everyone can afford to do that and I'm one of those people. My hubby would be less than thrilled if I was spending money on this game, which I did do just once, but it almost seems like you're trying to discourage people from playing UNLESS they're willing to buy those gems.
uhm......isn't that why companies do things, to make money? you can play for free and have almost everything in the game, but if you want to go faster and have more limited items, you have to spend money. as for the XP, yes the new lvl's are nice and all, but for me the changes came too late, lost interest in moving up and the amounts are kinda depressing to look at. and to have really nothing til you lvl 70 is kind of boring
I feel the same way really. I was at lvl 50 when the expansion came in, and I'm now only at lvl 51. Right now, the only goal I have is to get to Expedition lvl 30. The expedition maps are MUCH quicker than adventures, and the goal feels much more obtainable. I'm at lvl 22 now. Maybe I'll eventually have a renewed desire to adventure, but given that I've done like 10 adventures this year, that's questionable at best.