The individual quests were not bad, just the normal gripes about things I do not care for. I do not mine gold or make horses so those quests were a turn off. Overall I am happy with the Crisis Event, but my one major problem is the different rewards for different levels.
I have been around for a while and have amassed quite a bit so none of these quests were particularly difficult. On this account I pretty much breezed though everything. However my account on the French server is rather young and more casual at a much lower level. Getting the quest chains done there is more difficult and the rewards are much less. Perhaps I am wrong but a level 30 would have more trouble completing these individual quest lines than a level 60 and the reward? Oh you are a lower level, I know you had to put in a lot more effort so here is a fraction of the reward the higher level player get. Might as well give the level 30 some star coins, it will not ruin anything as they cannot spend them yet. And less gems, I assume because the resources you had to pay were "worth less", but like I said, a level 30 is putting in a lot more effort than a level 60. It seems to be the exact opposite of how you designed the guild quests.
I just think effort required to complete these quests is not reflected by the individual rewards nor the final. I would have had to really push it to complete the Crisis Event on the French server to get a silo which is a "lesser" reward meanwhile just laying back for the most part I did fine here for a "better" reward of the deerstalker. Someone suggested that you be able to chose your building, that might have been nice. Sort of like picking the reward in the event advent calendars in the past. Would give people more incentive if the building reward was not to their liking.