New players - Game Viability
If I joined this game today.
I would join at level 1.
After a little time playing, I would learn what it takes to get to level 50 .
Getting to level 50 would be OK , Until the point, that I saw a guy on (MY LEVEL 74 Gazza1 Author)
At this stage my heart would sink, I thought I found a good game with a nice chat network!
What I would do at this stage was see what I have to do, to catch Gazza1!!!!!!
Yeah RIGHT! - I just joined this game BUT to be a "PLAYER" in this game?... "NEVER GOING TO HAPPEN"
I have a simple fix for this.
I call it GAME VIABILITY FOR NEW BLOOD
As the leading level player in my server - I would love it if a new player - was introduced to the game with a level (Maybe 10 levels behind highest player - So "64" NOW) ,buildings (That a player might have at this stage taking into account events) , resources (To really join the game)
Now if let's say someone - A real part time player - dropped below new player levels??????????????
Very easy option here - NOTIFICATION - Your Island has dropped below new player standards - would u like assistance?
Player clicks YES!
Level increases - Supply's arrive - Buildings upgraded...
OMG now we have game viability yes?