You must be kidding me, right?
I was actually talking about the way levels (xp) are related to buildings and thus to the linear scenario. I never thought i would have to explain that to strategy...
Type: Posts; User: Dyrkonian
You must be kidding me, right?
I was actually talking about the way levels (xp) are related to buildings and thus to the linear scenario. I never thought i would have to explain that to strategy...
This is definitly the best suggestion so far. As it is right now, the game is so linear. Do this, then do that. Even a monkey could do that.
To actually call this game a game the player have to...