Task Eleven 8/23- 8/26: Lv 22 - Mostly Recruits, few Militia (30s), few bowmen (30s), low cavalry (15) and zero long bowmen. Chuck did me wrong and wiped out 400 units.
Type: Posts; User: Zhao
Task Eleven 8/23- 8/26: Lv 22 - Mostly Recruits, few Militia (30s), few bowmen (30s), low cavalry (15) and zero long bowmen. Chuck did me wrong and wiped out 400 units.
Task Ten 8/19- 8/22: Level 22. Level 3 Mayor House.
Upgrading your buildings may be more efficient than building more of the same type. Keep those housing licenses always in mind!
I'm level 18 and I have 1 General and 19 Bowmen after the last Bandit Leader battle. I lost 25 Recruits and 11 Bowmen in that fight.
Build multiple water wells. They don't count against your building licenses!
Build your Residences away from your Mayor House/Stockpiles. They take up valuable space that other buildings could benefit from being close at hand!
Level 1 through 16 is so amazingly fast that the next step feels like a complete road block. Then the transitions off beginner resources to intermediate is so dramatic that you spend more time...