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Thread: Evil_J Adventure Guides

  1. #1241
    Recruit
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    I just started Foot of the Mtn and on first sec I could not move my major gen to take out L1. I ended up just taking out the third enemy camp next to L1. Is there a trick to moving major farther east to go around the mountain on that side?

  2. #1242
    Settlers Guide Evil_J's Avatar
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    UPDATE
    - improved/fixed some texts on people of the mtn and giant battle guides

  3. #1243
    Veteran General Crazy-Beard's Avatar
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    finished "People of the Mountain". Just started Giant Battle. For some reason I DO NOT have a Dynamite buff in my star from the previous venture?
    What should I do now . thanks for any help

  4. #1244
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    Excuse my ignorance, but what is a special veteran? Is it a booked up veteran? Thanks.

  5. #1245
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    Ignore above, found answer. I read further!!

  6. #1246
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    Two questions concerning the blocks on the People of the Mountain venture:

    1. Is the Mythical Horseshoes the only one we can use for the block to work? Will the block work with Platinum Horseshoes?

    2. If only Mythical Horseshoes can be used, does anybody have sends for the two camps blocked?

    1000 star coins is a lot, especially when I'm level 66 and nowhere near close to making star coins again. Surely, there are others in the same boat. Thanks.
    "I don't try to be awesome; it just happens naturally!"

  7. #1247
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    Pretty sure the obsidian one works too, if you have people of the mountain you probably got a few of those

  8. #1248
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    Quote Originally Posted by KingHomer View Post
    Pretty sure the obsidian one works too, if you have people of the mountain you probably got a few of those
    Exactly, it's what i use

  9. #1249
    Settlers Guide Evil_J's Avatar
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    those blocks like that wont work with obs shoes, gotta add another bhg to the stack block to get an extra 10s

  10. #1250
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    Is it possible to get all 4 buffs from Unknown Regions?

    I ask because the debuffs of Piercing Cold, Deep Snow, etc move forward in the other ventures you do in the chain. If you could get rid of all 4 debuffs in Unknown Regions, your generals would walk a LOT faster in the other 3 ventures.

    If all of this is possible, would you consider making a guide that gets all 4 buffs (the snow shoes, in particular) from Unknown Regions? Thanks.
    "I don't try to be awesome; it just happens naturally!"

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