Using part of Evil_J's guide I made some adjustments. Notice that L2 and L3 differ from his guide.
* L1 camp is not killed until after the LS player has tagged in, making it so there are no issues with the final block.



Units Needed: S: 296 R: 228 M: 52 E: 453 X: 180 C: 243
Gen Camp Units Sent..............Units Lost
MMA C1 40C 180X..................0
MMA C2 75C 145X..................0
-----------------------------
REG C3(Block) 73E 127C................ 0
REG C4(Block) 125E 75C................. 0
REG C5(Block) 200E.................... 0
250 L2 70R 24M 1E 155X..............70R 22M

-----------------------------
REG C6(Block) 113E 87C................ 0
REG C7(Block) 113E 87C...............0
MMA L3 49R 1E 45C 125X.............. 49R

-----------------------------
REG C8(Block) 73E 127C..............0
REG C9(Block) 82S 118E............. 0
REG C10(Block) 188E ............... 0
MMA L4 49R 1E 45C 125X ......... 49R
-----------------------------
REG C11(Block) 138E 62C............... 0
REG C12(Block) 85S 115E ................0
REG C13(Block) 85S 100E 15C............ 0
REG C14(Block) 100S 100E ................. 0
250 L5 30R 14M 26S 180X...............30R 14M 25S
-----------------------------
After Loot Spot player Tags!
MMA L1 30R 17M 40C 133X ............30R 16M
----------------------------------------
Total Loss(H): R: 228 M: 52 S: 25
Total Loss(L): R: 198 M: 32 S: 16