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Thread: Evil_J Adventure Guides

  1. #1051
    Mayor Raubhautz's Avatar
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    Quote Originally Posted by PeterTheSettler View Post
    I ran The Nords again and, again, X7 got intercepted by C13. Maybe I am sending them too quickly. It felt like waiting for a second would make the blocks succeed as intended.
    Try this alternate setup for the finale:



    Works for me every time. Cheers.
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

  2. #1052
    Settlers Guide Evil_J's Avatar
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    UPDATE
    - added knowledge guide with coa, was missing this bad boy so had to make it before the next batch of guides with gen skills

    soon will post my printscreens of general skills for anyone that wants to follow, remember, to use my guides with skills, you need your gen skills to match mine in some of the options

  3. #1053
    Mayor Perwyn's Avatar
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    It'll be interesting to see how you skill them
    "Very little is needed to make a happy life; it is all within yourself, in your way of thinking." ~ Marcus Aurelius

  4. #1054
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    WOOT finally ty

  5. #1055
    Settlers Guide Evil_J's Avatar
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    UPDATE
    - added screenshot of my general skills to use along with my new guides

    will add new guides with these as soon as i can, the simulators arent working 100% yet and gonna be busy with work for some days, slowly but surely =)

  6. #1056
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    Curious.. why Unstoppable charge on MMA?
    Not saying if it is good or bad.. just wondering, in case there is some specific reason, for MMAs to have it, and not others..
    Like, are MMA the ones who most use knights?

  7. #1057
    Settlers Guide Evil_J's Avatar
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    yep, they do some knight and cav sacs, better this way, not typical for mmas to go on high rounds fights, not at ft/baba level atleast

  8. #1058
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    Wondering why you didn't go with 1-Up for MMAs since they are most often used a sac general?
    "I don't try to be awesome; it just happens naturally!"

  9. #1059
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    Soon there will be 8 (AFAIK).. Again, no end to how many MMA sac you can make... So I'd think 8 is probably enough for most adventures..

  10. #1060
    Settlers Guide Evil_J's Avatar
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    been hard to find good uses to sac 6 mmas, surely dont need 16 sacs

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