Originally Posted by
Ceruhe
It's really a 'gamble' using the Wheelchair. He can be fairly reliable in old adventures up to/including BK/RB/DB/SE, beyond that point, as in Fairytales and Babas it becomes very hit and miss. His HP can extend quite a few rounds, provided the enemies dont deal massive dmg, which becomes an issue on Fairytales and beyond in most cases. Most everything a Wheelchair can do, a Tavern Gen can do as well and better/longer, except for when you simply don't _need_ that much blocking time, and can block with a Fast Gen, and that's where Wheelchair takes the cake over BHGs at least (though a Vet may be handy at other situations), simply allowing you to start clearing the map earlier due to not having to wait for the Tavern Gens to do your first few blocks.
So assuming you need 44s to take down the leader and the Wheelchair can do at least 5 rounds, you can opt to choose him over Tavern Gens, especially if that means you can progress sooner rather than waiting on the Turtles. Once everyone has arrived, it just becomes a thing of "who can do the job and can be in position the fastest". Note that you can _not_ simply use the Tavern numbers on the Wheelchair for blocking in most cases as it will be off balance and may fail, so be sure to sim the Wheelchair with his own numbers when creating a block.
BK and Tikki are probably the best ones I can point out atm where using Wheelchairs to block drastically speeds up your adventure time, especially if running back to back. Likely more to be had, but I've got no recent memories of all the "inbetween" adventures.