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Thread: [Feedback] Change Log May 16th, 2017

  1. #1
    Community Manager BB_Aeyline's Avatar
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    [Feedback] Change Log May 16th, 2017

    Dear Settlers,

    We look forward to reading your feedback for the recently published Change Log.

    Have fun,


    BB_Aeyline

  2. #2
    Veteran General
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    Ever going to fix the bug where specialists do not immediately update {grey or ungrey} in the star menu after you have visited an adventure?
    One army. Pretty please.

  3. #3
    Mayor
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    wow

  4. #4
    Settler
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    when it says increasing the limits of specialists according to the ones already owned, does that mean the maximum you can have if you played since day 1?

  5. #5
    Community Manager BB_Aeyline's Avatar
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    Quote Originally Posted by Artemis69 View Post
    when it says increasing the limits of specialists according to the ones already owned, does that mean the maximum you can have if you played since day 1?
    Hello Artemis,

    The limits will be equally increased for all players. This means that if you had previously reached the limit, you will notice that the specialist is available for purchase once again. If you hadn't reached the old limit, you will still be able to purchase the remaining specialists, but you'll also notice an increase in the merchant limit for that particular general.
    I hope this clears out any misunderstandings regarding this aspect of the change log.

    See you,

    BB_Aeyline

  6. #6
    Settler Mouldy's Avatar
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    What about the guaranteed loot? Soon I hope.

  7. #7
    Settlers Guide Evil_J's Avatar
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    Quote Originally Posted by BB_Aeyline View Post
    Hello Artemis,

    The limits will be equally increased for all players. This means that if you had previously reached the limit, you will notice that the specialist is available for purchase once again. If you hadn't reached the old limit, you will still be able to purchase the remaining specialists, but you'll also notice an increase in the merchant limit for that particular general.
    I hope this clears out any misunderstandings regarding this aspect of the change log.

    See you,

    BB_Aeyline

    not really, atleast for us non-native english speaking persons
    might be easier with examples, currently the hard cap on MMA is 6, does this mean everyone will be able to have 7? or everyone can have 6?

  8. #8
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    Quote Originally Posted by BB_Aeyline View Post
    Hello Artemis,

    The limits will be equally increased for all players. This means that if you had previously reached the limit, you will notice that the specialist is available for purchase once again. If you hadn't reached the old limit, you will still be able to purchase the remaining specialists, but you'll also notice an increase in the merchant limit for that particular general.
    I hope this clears out any misunderstandings regarding this aspect of the change log.

    See you,

    BB_Aeyline
    what is this limit? will be universal or dependent on how many years the server is live?
    UK and US servers were live about 2 years before portuguese-brazilian server, for instance
    the number of Veterans, for example, will be equal for all servers?

  9. #9
    Mayor
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    It sounds like everybody gets more of all specialists noted. The shop on test has some very nice numbers if it's any indication. I'm capped there at 8 MMAs and 7 luckies.

    Decreased garrison building is a welcome complement to the time saving benefits of general skills.

    I welcome anything that will prevent me from accidentally deleting coins again. I don't know why I would want to.

  10. #10
    Recruit
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    A lot of nice improvements coming in especially to speed up the adv, very very welcome!

    I really hope BB lets us all get to the Max cap on MMA, Lucky etc, that includes what was available from past events now available for gem purchase like they did with the COA gens.. could be a nice cash earner for BB (is hinted towards by "according to the number of these specialists already owned.")

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