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Take advantage of the Provision House when you have an excessive amount of a specific resource..
Stone can be made into Marble,,, many others.... resources are short in the beginning but after a week you can switch up your excess pretty easily
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If you zoom in all the way and select a resource like Stone Mason or Copper Mine you will see how many resources are left.
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Pro Tip: If you have Iron Mine, the cost for upgrading is REALLY low, only 150 hammers, so go ahead!!
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~~~~~~~~~~~~~~Pro Tip!~~~~~~~~~~~~~~~~
Buffing only increases your production OUTPUT! It does NOT increase how many resources it uses!
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Attack any camps from the lower right side as your troop "engage" on the lower left side and will usually keep you from being attacked by overlapping bandits (easy levels).
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More Pro Tips:
Productions efficiency
To optimize production time, you need to build production buildings near Store House, except Foresters and Housing, Branch Office, Provision House (Buildings that when you click on, it does not have production detail which is time in this case) these buildings can be build far away from Store house.
Building formula
1. For every Fir Wood Cutter build 1.5 Forester.
2. For every Miller build 2 Farms
3. For ever Brewery build 2 Farms and 1 Well
4. For every Bakery build 2 Millers
5. For every Tool Maker build 1 Copper Smelter
6. For every Bow Maker build 1.1 Fir Wood Cutter
7. For every Bronze Weapon Smith build 1.1 copper Smelter and 1 Cooking Plant
8. For every Cooking Plant build .8 Fir Wood Cutter
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Be careful where you place your buildings. make sure you're not placing a building where there is a resource nearby and then don't have the space to place a production building. for example, don't put a house where there are fish to be had
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Read all tips,ask ,listen, to chat and read forum post like this thread, so much great info for time saving, resource building,and most important waste saving steps.
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Recruit
building resource ratio found it around lvl 4
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Build your Residences away from your Mayor House/Stockpiles. They take up valuable space that other buildings could benefit from being close at hand!
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