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Thread: [UBI] How are you liking the game so far?

  1. #41
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    I also love this game. A huge improvement (in my opinion) from other similar browser MMORTS's.

    It would be nice to see your army move on the map, though. It seems they kind of just "teleport" to the enemy. Would be nice if they were like the citizens that walk around and carry stuff.

  2. #42
    Soldier Bloodmoon's Avatar
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    "She had, fun, fun, fun till her Daddy took the T-Bird away.


    I 'm having fun, fun, fun so please don't take my beta testing game away.
    "Even old wolfmen fear the Bloodmoon, beware the Bloodmoon."

  3. #43
    Mayor EpsilonSilver's Avatar
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    I like it a lot.

    I would like to see a few things:

    1. Real-time indicator while online of who buffed me, where, and with what.(Just like the off-line mails I get)
    2. Descriptions of what capacities increase by upgrading. (For instance, what difference upgrading Mayor's House as opposed to a storage building)
    3. Graphical display of all my game assets. (Since I can't remember how many of whatever buildings I built)
    4. Graphical display of my production values that will shift depending on what is buffed or upgraded.
    5. More jewels!!!

    Great job on this software. I have high hopes for it.

  4. #44
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    the game is great so far , level a little slow from 16

  5. #45
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    Great game so far! At level 17..
    Graphics are great! Always been a fan of The Settlers series

    As most people have pointed out out the game slows down to crawl after level 16..
    Don't like the fighting system though (losing troops even when the enemy is out numbered). Also making an army is quiet time consuming.
    One thing the game definitely needs is a lot more stats lists, numbers on your current production for specific items, any problems with the current city, friend buffs and info etc.

  6. #46
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    Love the game so far, the focus is not as much in combat, and more in actually managing the resources of the settlement. I hope it remains that way later on.

  7. #47
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    So far...no complaints..

    Pluses:
    Better graphics and sound considering its in browser.
    Overall array of resources and units is well thought out and sensible.
    Navigability is easy and learning curve is small.

    Negatives:
    Making storehouse the universal dump yard is not logical. I understand this makes development easy but adding intermediary storage facilities might be a good idea. I will explain this in another thread with examples.
    Battle algorithm is too simplistic. Outnumbering has no advantages, which is not realistic (unless in 300!!). A morale factor based on how outnumbered you are can be introduced in the algorithm, this will be transparent to user and only relevant to the algorithm. This will keep it simple for the user.

    All in all, doing very well but needs just a little push to make it stand apart.

    Good job devs!!

  8. #48
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    @ level12 slow spots getting here, but been reading forums has helped greatly. Has much potential. love the chat feature and easily to friend folks.

  9. #49
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    Great game overall. Really sucked me in even with the very slow pace. A quicker pace would allow me to sit down and play, rather than play while doing other things to occupy my time.

  10. #50
    Recruit LeoRyell's Avatar
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    I only just started playing about 5 hours ago, but I have enjoyed my time learning the ropes. This is already one of the better RTS's I have come across that is associated with facebook.

    The only thing that annoys me right now is having to wait about 10 seconds between the time you complete a quest and when the quest-completion-window actually appears. It is not that big of a deal, but something that can hopefully be fixed in time.

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