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Thread: Suggestion box

  1. #1
    Recruit Sandman's Avatar
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    Suggestion box

    Hey guys, just so you know there is a proper way to submit suggestions.
    But why does that have to stop us from talking about them here?

    I think it would be a good feature for when people are visiting your realm, you can click their portrait and have the same options as if you clicked them on the friends list at the bottom. Someone who is buffing my town, I usually like to go over to their town and buff some buildings to return the favor.

    Share your ideas!

  2. #2
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    I would like it if it would show the relative strength of a bandit camp on rollover, instead of having to click on the bandit camp.

  3. #3
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    I don't like the upgrade procedures. It seems that if I upgrade a bowmaker from level one to level two, that he stops making bows, because level one bowmakers have a higher priority. My level two bowmaker hasn't made more than two bows in two days, even though my level one bowmaker made many. Upgrading levels should result in better performance, not worse!

  4. #4
    Settler Cenzton's Avatar
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    When life gives you lemons? Don't make lemonade! Make life take the lemons back! Get mad! I don't want your **** lemons! What am I supposed to do with these!
    On hiatus from the game currently.

  5. #5
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    Quote Originally Posted by Sharonnna View Post
    I don't like the upgrade procedures. It seems that if I upgrade a bowmaker from level one to level two, that he stops making bows, because level one bowmakers have a higher priority. My level two bowmaker hasn't made more than two bows in two days, even though my level one bowmaker made many. Upgrading levels should result in better performance, not worse!
    I'm not sure I understand what difference it makes whether your lvl 1 bowmaker makes it or your lvl 2 bowmaker makes it. Obviously you don't have enough wood being cut to support both bowmakers. You do know that when you upgrade a building to 2 that it will consume twice the resources right? It doesn't work like fish buffs where it produces double output for the same input.

  6. #6
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    My question is whether the lvl 2 bowmaker will ever get a turn if all the level one buildings get first priority.

  7. #7
    Settler
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    u can turn off your level one building to let the level 2 building run
    but in your case seems like you don't have enough resource to run both at the same time - thus doesn't really makes much different

  8. #8
    Soldier
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    Here are some suggestiongs I have (I appologize upfront if I have stated a suggestion already listed or a feature already in the game):
    * More tabs: I think adding more chat tabs would be a cool thing. Some tabs I would suggest are: Global Chat(1,2, and 3), Trade chat, Guild chat (if not already added I am not in a guild), GM chat (a place where players could seek the help and wisdom of the GMs), and the ability to make private chats with password locks.
    * PvP: Not sure if this is something already going to be added or not but a way to either attack the city of another player, or go into a battlefield against another player or even multiple players would make the game more fun, and would have a bigger meaning of creating a larger city and army other than it looking cool.
    * Leaderboards: Some way of seeing who has the best city, most recources, most gems, best production rates ect. would make the game have more of a competitive feel and would attract more competitive players.
    * Higher starter base building licenses: When first starting I think it would be better to have more building limit, so you can have a higher production rate of needed recources from the get-go. Although it would make the game a bit easier, I think it would make the game better.
    * Character naming: The ability to name a Geologist or General or other main characters you can get would be a pretty nice feature.
    * Island options: First off, I think that we should be able to keep our island hidden from other players, friends or not. To go along with that I think we could also be able to check out non friends islands if there islands are set to visible. If PvP is added I also think scouts and scouting would be some cool features.
    * Chat options: Having a chat options menu would be nice. Some things in that would be to change the colors of different texts and such, or setting the chat filter off for those who can handle it.
    * Character leveling: I think your main characters like Generals and Explorers should be able to level up just like you and with higher levels come higher stats and more abilities.
    * Battle animation: Possibily change the whole thing a bit, but more specifically I think that you should be able to see it as it happens, instead of recieving mail afterwards.
    * Recalling: The ability to recall armies headed to camps, Explorers treasure hunting, or Geologists looking for new deposits ect. would make the game better and more realistic.
    * Experience bar: Being able to see how far into a level, and how far you need to go makes the game more interesting.

    Thanks for reading my suggestions, I hope to see some of these in the game eventually.
    -KR11396

  9. #9
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    I don't mind mutual pvp, but to spend 6 weeks (+) to get your village somewhere just to get everything destroyed by other players is uuuuuugh.

  10. #10
    Soldier
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    Quote Originally Posted by kryles View Post
    I don't mind mutual pvp, but to spend 6 weeks (+) to get your village somewhere just to get everything destroyed by other players is uuuuuugh.
    I know what you mean, a nuetral battlefield where you can fight others would be nice, and even cooler would be if whoever wins the battle could also win the nuetral spot for a) another town, or b) a recourse field/production spot.

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