So as many wish to know, or will eventually want to know, What kind of damage can you expect to recieve/give in battles?
AVERAGE CASUALTIES IN BATTLE
From Experience, these are average casualties inflicted by Bandits.
ASSUMING BANDITS ARE KILLED WITHIN 1 ROUND, AND RECRUITS TAKE ENTIRETY OF DAMAGE.
3 Scavengers - 1 Casualty
6 Scavengers - 2 Casualties
10 Scavengers - 5 Casualties
12 Scavengers - 6 Casualties
15 Scavengers - 7 Casualties
16 Scavengers - 7 Casualties
18 Scavengers - 8 Casualties
20 Scavengers - 9 Casualties
25 Scavengers - 12 Casualties
When facing scavengers, you will lose at minimum 1 recruit for every 3 scavengers, and at maximum one recruit for every 2 scavengers. The latter is far more likely.
Battle Records
3 Scavengers -> 55 Damage -> 18.3 Damage Average
3 Scavengers -> 70 Damage -> 23.3 Damage Average
6 Scavengers -> 110 Damage -> 18.3 Damage Average
6 Scavengers -> 110 Damage -> 18.3 Damage Average
10 Scavengers -> 200 Damage -> 20 Damage Average
10 Scavengers -> 200 Damage -> 20 Damage Average
10 Scavengers -> 175 Damage -> 17.5 Damage Average
10 Scavengers -> 200 Damage -> 20 Damage Average
12 Scavengers -> 240 Damage -> 20 Damage Average
12 Scavengers -> 215 Damage -> 17.9 Damage Average
15 Scavengers -> 280 Damage -> 18.7 Damage Average
15 Scavengers -> 310 Damage -> 20.7 Damage Average
16 Scavengers -> 310 Damage -> 19.4 Damage Average
18 Scavengers -> 350 Damage -> 19.4 Damage Average
20 Scavengers -> 390 Damage -> 19.5 Damage Average
20 Scavengers -> 390 Damage -> 19.5 Damage Average
25 Scavengers -> 480 Damage -> 19.2 Damage Average
25 Scavengers -> 440 Damage -> 17.6 Damage Average
20 Scavengers, 10 Stone Throwers -> 850 Damage
20 Scavengers, 10 Stone Throwers -> 640 Damage
BR Contributors
Thunder
Marius
PLEASE SUBMIT YOUR ACCURATE BATTLE RECORDS TO INCREASE THE DATA POOL


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