I feel like the developers aren't taking enough cues from the Settlers series when trying to craft the experience. Haven't played any Settlers before 7 so I can't speak on those, but I know 7 well. I know Castle Empire is a dramatically different game from S7 not only because it's played in a different way but because it ties your hands as well. You pursued knowledge, finance, or war in S7 while in Castle empire you only act in the spirit of belligerence. The economy exists to fuel your military- you can't "win" at this point with wealth alone. You take sectors in order to increase your economy, but you increase your economy only to increase your military strength.
The point? The task of leveling is resting on the weak shoulders of a very simply war game. Xp could be awarded by researching technologies in such a system, or amassing an amount of materials/erecting certain buildings (perhaps within a time limit). It'll give us something to worry about other than a bunch of hungry thugs who aren't even on the defensive.
But I get that this is a beta. I know, or at least I hope, the fight isn't the be-all end-all to this game. Just my 3 cents.


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