1) Building Inventory. A summary window of all your various buildings, how many, what level and production totals.
2) Move buildings
3) Ability to clear use land after forests have been cleared.
I see Many Great idea's Here.
But these are the things i really want most.
1 - Mini-Games. This Game has MASSIVE amounts of IDLE time, and lets face it, if you want people to stay, they need something FUN to do while they wait endless hours for production to be done. The mini-games should have a small reward, like 50-100 fish for a fishing game, 50-100 meat for a hunting game, and maybe 50-100 Gold for a gambling (poker) Game with bandits; or a Mining game where you find ore (also 50-100) Each one should have a respectable level requirement.
2 - Cosmetics. All those cool things like the nice statues, Pavilions, Angels gates etc. SHOULD BE BUILDABLE AT ANY TIME using MARBLE/STONE/WOOD/Hardwood etc. THIS GAME HAS WAY TO MUCH ENDLESS SPAM. IT LOOKS TERRIBLE Asthetically speaking.
3 - Research I really like this idea. the idea of having a building that increases production rates of various fields in the game really would make it amazing. it would allow people to REALLY focus in being the best producer of what they really love to make. that would in return increase trade atleast 2-3 fold.
if i had a 4th option : NEW BUILDING STYLES One amazing thing that can be done with this game is the ability to give the players the ability to pick from 2-3 building styles. Like Roman for one, Egyptian for another etc. It will take a lot of work but it would make things amazing ;O
My only gripe is having to click on the Mayor's House or Storehouse to see all the resources. I find myself having to scroll to the Mayor's House or Storehouse all the time...and then having to select Intermediate, Advanced, etc.
All the resources should display all the time. Perhaps something that you can make visible/invisible with one click.
I know this has been said but PVP has got to be introduced at some point
option to use gems to buy troops, no matter what lvl you are.
Hullo! Great game!
Just a couple suggestions, only been playing a few days but a couple things come to mind:
-when a resource is used for more than one product (eg. wheat being used for bread and beer) it would be great to prioritize which one it is used for first, and be able change that priority as needs change.
-a list of all the buildings you've built and the number. (Rather than scouring the map and counting icons that look very similar)
-being able to see how close you are to gaining a level. (ei. what is needed/what you are working toward)
Thanks again!
Lets get off the dream list of what we want and prey for the basics:
Able to send all troops to adventure so you can allocate troops to the generals as needed not wait 1hr to change troops or refill (and sometimes buggs and takes more then 30 minutes one way).
Trade we all know this one and yet it has been this way for at least 7 months, pretty sad
A running timer for builds or even just tell me how long it will take (the only one I see is the time given for upgrades).
The rest of the ideas are all great, but sadly at the pace we are seeing it would be about two years ...