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Thread: What are your top 3 Suggestions?

  1. #101
    Noble
    Join Date
    Sep 2011
    Posts
    457
    World
    Zeus
    -being able to see how close you are to gaining a level. (ei. what is needed/what you are working toward)
    Hover over the green semi-circle under your avatar pic, and you'll see the experience required to achieve next level. Hover over any greyed-out building in the building tabs & it'll tell you what level is req'd to build it.

  2. #102
    Recruit
    Join Date
    Feb 2012
    Posts
    35
    World
    Zeus
    1) 24/7 moderation in chat
    2) A way to have buildings stop producing when they aren't buffed, and resume when they become buffed again
    3) Adventures being less one-time "solvable"

  3. #103
    Settler Shallay's Avatar
    Join Date
    Nov 2011
    Location
    ----
    Posts
    189
    1.) PvP
    2.) A way to search somebody's username in guild list, to see if they are in a guild and such.
    3.) Moderators for chat

    This means VERY important
    Last edited by Angal; 03-26-12 at 06:01 pm.
    "The one that got away isn't always
    the one that fell in love"

  4. #104
    Soldier DarthVader2012's Avatar
    Join Date
    Jan 2012
    Location
    right over there
    Posts
    74
    1) PvP
    2) being able to assign a geo to automaticaly refill a deposit
    3) make alliance chat for allied guilds
    Force Choke is the answer to any dispute.

  5. #105
    Recruit
    Join Date
    Mar 2012
    Posts
    1
    1.Mercenaries. People you can buy for your military (they are already trained so no wait time maybe as much strengths as recruits at first but then become stronger and bigger the more money you give to train them or even to get better mercenaries.
    2. Expansion that allows Sea travel to other islands (of course you will have to raise the cap)
    3.Pirates

  6. #106
    Settler
    Join Date
    Dec 2011
    Location
    LA
    Posts
    199
    Alliance Building (Gives money to BB) Make it say, 1050gems or double ish the guild hall.
    Alliance's Give the following benefits

    1. Alliance's have a cap of say 10-15 guilds in their alliance
    2. Alliances can have relationships with other alliances (such as friends, enemes, Neutral, War etc)
    3. Alliance's Have a Bank
    4. Alliances Have a Chat
    5. Alliances have a rank structure (like guilds) Of leader, Officer etc.
    6. Alliances have different in game mechanics. For example, On alliance can be ruled by major vote, another by dictator ship. Thus enabling the alliance to have and support their mentality.

    Moderation for chat 24/7 is not the way to do things. Blizzard learned this the hard way. You cant control people.
    Its better to help them give ways to express themselves. Lets take recruitment for example, Instead of banning, muting etc recruiters
    give them a recruitment channel, this way they will have a means to release their energy.
    There will always be trolls, stooges etc.

    so in short 2nd idea. Recruitment, and trade chats. This way people who dont want global chat, can just leave it.


    lastly

    guilds need an overhall.

    we need

    1. more ranks
    2. guild bank
    3. more logo's with the ability to color change them so they are unique
    4. in the guild interface, we should get a message board.


    here is some layout idea's







  7. #107
    Recruit
    Join Date
    Nov 2011
    Posts
    11
    World
    Zeus
    I just want a repeat trade system, send a trade to some one and one click to repeat that trade, to trade 10k resources to someone is just a pain!

  8. #108
    Soldier
    Join Date
    Sep 2011
    Location
    At home, where else?
    Posts
    97
    World
    Zeus
    1.) Moderate chat
    2.) Change trade system to allow for repeats on duplicate trades, OR allow for larger amounts to begin with
    3.) Buff Timers of buildngs
    Last edited by TeaTime; 03-28-12 at 06:10 am.
    Happy Gaming Everyone !

  9. #109
    Recruit
    Join Date
    Dec 2011
    Posts
    11
    1.) resource management window
    2.) fix the travel time bug with generals
    3.) make chat better with more moderators in global chat, the ability to click a name to ignore it rather than typed commands, specific channels for trade discussions or selling adventures which is then moderated as well to keep it that way.

  10. #110
    Recruit Chompman's Avatar
    Join Date
    Jan 2012
    Posts
    26
    1. New and improved trade system / auction house with the ability to safely trade the gem items to prevent scams as this game is mainly about a economy and right now it's suffering because of a lack of this.

    2. Ability to move buildings that do not cost tons of resources or gems as right now selling a building only gives back some of the base resources and does not figure in the cost of what upgrades you do so if you do make this cost resources then it should be based on the same thing and again building games like this generally have this feature right away and even more so because of the distance and travel time many people didn't know how it works at the start.

    3. A battle system that takes some skill and not just tossing the right types of troops and letting the computer control it as it is simply boring and is a weak feature for a game to have but changing the battles currently like that could cause issues so maybe some new battle areas to do this with.

    Still waiting on what the first two are going to be like as those are being worked on and sound to be out the earliest.
    Last edited by Chompman; 03-28-12 at 10:52 pm.

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