Hey Testers!
I was wondering what you thought of the changes made in the 8/3 patch. Give us your feedback below!
For those of you who didn't read the patch notes:
Game ChangesShop Changes
- The provision house now produces stacks of goods/buffs. The slider defines how large the stack should be. The prices remain unchanged.
- Buff stacks produced in the provision house can now be applied until the stack is depleted. The stack size is displayed on the mouse cursor during buffing.
- Changed the loot tables of adventures. You now find more granite and tropical wood. The more advanced resources have been moved to medium and rare adventures.
- Community Request: Due to your feedback, we set the trade cooldown to 10 minutes.
- Community Request: Due to your feedback, we introduced 2 new buildings: medium wheatfield and deep well, which now contain 400 wheat and 1500 water respectively. You can find them in the build menu.
- Battle reports from adventures are now labeled as such
- Battle reports where the general was misled to another bandit camp are now labeled as such
- Localization on building fixed!
- The artisan well and the packed wheatfield now have new graphics to distinguish them from the other 2 versions.
- The love potion now lasts 12 hours and doubles the population growth rate.
- The improved drill plan now lasts 12 hours and halves recruitment time.
- The refill of the iron diviner now has 750 content while keeping the price
- Three new adventures are available in the shop: The Nords, the Dark Priests, and Stealing from the Rich



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