Reply to Thread
Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 37

Thread: [UBI Official] How do you like Adventures?

  1. #1
    Former Community Manager BB_Katealyst's Avatar
    Join Date
    Jul 2011
    Location
    San Francisco
    Posts
    528
    World
    Zeus

    [UBI Official] How do you like Adventures?

    Hey CEO Testers!

    It seems like many of you have participated in the Adventure System. What do you think?

    We want your feedback! Let us know what Adventures you have been on, how difficult it was, and if you liked the reward.

    Thanks!

    Katealyst
    Last edited by BB_Katealyst; 08-23-11 at 08:32 am.

  2. #2
    Settler Aurorah's Avatar
    Join Date
    Jul 2011
    Posts
    137
    World
    Zeus

    Red face

    Wolf Packs are EVIL!!! When you run the map for the first time, after that they're annoyances.

    Rewards are pretty awesome, although we want NEED the castle! =D

    (what is the drop chance on that anyways? lol)

    Although the rewards wont be as good if what we talked about is truly a bug.

  3. #3
    Guest
    Join Date
    Jul 2011
    Posts
    57
    World
    Zeus
    Im upset with the rank 2 adventure "Horseback". From what I have heard and read, it may be as hard as the rank 4 missions... For instance, in my rank 3 mission "Witch of the Swamp" there are about 11 camps I think and they are for the most part pretty simple, and you can use cavalry to dramatically lower your losses. Most of those camps, if you are well prepared you can get away with 10-30 losses on the early ones.

    For Horseback, following the walkthrough you have to take on 20 camps, and take 30-60 losses on each camp. There is no warning that you will have such a difficult time with it, unless of course you know how to use a translator to access the german wiki. Considering most people go in to these things blind, you are gonna have a lot of people failing the mission, even when they "tried to play it safe by waiting for the lowest ranking mission".

    The only difference between the my adventure and "Horseback" that I can see is that in "Horseback" you lose only recruits, but in the other missions you lose large amounts of the high level troops when facing the boss.

    What's even more misleading is the stupidly easy tutorial mission which is considered one rank below that mission. So everyone who starts the adventures gets a false impression of what the adventures will be like.

  4. #4
    Guest
    Join Date
    Jul 2011
    Posts
    45
    Issues:
    - Balancing rewards between adventures an't suitable
    - Current adventure is simply a new sector. The old hack and slash repetitiveness.
    - Only limited numbers of ppl can join co-op.
    Solutions:
    - Exp based on numbers of units.
    - Add hidden features in adventure and exclusive rewards. Like unique building that provide special bonuses.
    for I.E :

    * Horseback : drop - stable master + 1 horse / 20 mins. consume nothing.

    - Enable of selling adventures.

  5. #5
    Soldier Doc-Rock's Avatar
    Join Date
    Jul 2011
    Location
    Indiana, USA
    Posts
    92
    Biggest issue I see with them is they take so much time to perform. Explorer takes 24 hrs to search for adventures. Then travel times are thrown into the mix, after the wait time to produce your army. Alternatively, save up gems and redeem in the online shop which can become very costly considering there is currently nothing else you can do in the game once you have control over your entire island. All the more reason why we definitely need a PvP feature in the game. Otherwise, even the players who stick it out and grind all the way to defeat Wild Mary will soon become bored and restless causing them to leave the game. I've seen several leave already and this game isnt even live, leading me to believe there will be a huge fluctuation of players coming and going when it does go live.
    Last edited by Doc-Rock; 08-25-11 at 02:16 am. Reason: frigging typos drive me nutz!
    For Sale: Parachute. Only used once, never opened, small stain.

  6. #6
    Guest
    Join Date
    Jul 2011
    Posts
    57
    World
    Zeus
    I don't like the wolf traps at all. Its so cheap adding that kind of a bandit camp. I think you should add a scout unit which you can send ahead to search for wolf camps and when they find them they mark them with a big red X. The way they are right now is just lame...

    For anyone who doesn't know what I'm talking about, a wolf trap is an invisible bandit camp filled with dogs. You have to mouse over the whole map on the adventures that have them to find a wolf trap, then you have to attack them like normal taking into account that you are attacking wolves not bandits.

    Anyone ever watch AVGN's review of Simon's Quest, where you have to check every block of the floor with holy water for pit traps? That's what its like fighting a wolf trap.

  7. #7
    Guest
    Join Date
    Jul 2011
    Posts
    57
    World
    Zeus
    Ok, aren't the 2 player adventures supposed to force player's armies to spawn on seperate sides? So why are both of my and my partners army spawning on the right side of the map in the adventure "Stealing From the Rich"... Before someone says anything, you should know that we had them on separate sides before but he sent his armies back and now hes stuck on my side.

  8. #8
    Recruit
    Join Date
    Jul 2011
    Posts
    40
    i have only done the tutorial adventure but i know i would like to be able to buy missions for other in game resources like maybe 1000 fir wood logs to build a boat to go adventuring on an island.

  9. #9
    Recruit
    Join Date
    Jul 2011
    Posts
    19
    Seriously...? I just accepted the Horseback adventure and this is just foolish. Kind of pisses me off, honestly. I scratch my head about how bad this design is. Of course, I haven't actually 'begun' the quest yet so unless I'm just assuming wrong, there is something seriously messed up. I can defeate the level-1 quest tutorial with like 20 cavalry and then a level 2 quest (out of how many levels -- 10 or something?) has me pitted against 20 camps with only 2 days and the camps being relatively tough? I don't see how I can even replenish my troops, let alone defeat them in 2 days. This kind of thing always makes me wonder why I am still playing...

  10. #10
    Settler Aurorah's Avatar
    Join Date
    Jul 2011
    Posts
    137
    World
    Zeus
    The tutorial is just that a tutorial. Just look how 1-17(The Tutorial) is to the rest of the game.

Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts