Mercenaries units:
when we finish a adventure a few of the defeated units may join our army (they will come as adv reward)
I know this is complex but would add a lot of fun to this game
Mercenaries units:
when we finish a adventure a few of the defeated units may join our army (they will come as adv reward)
I know this is complex but would add a lot of fun to this game
It is possible to have in the storehouse or Mayor's House panel display a Gray - /or UP Green Arrow /or DOWN red Arrow to indicated the productivity of each product we have ? For more detail we can go on the Economy overview but for a real quick look up on the inventory and the whole situation of your Island, I think it could be really helpfull.
Guild Quests: Island of the Pirates is not the only single player adventure in the game. For high 30s - low 40s we get a quest to do IotP practically every other day. I can't do adventures I want to do, that will give me experience because I constantly have to do an IotP. Assuming I can find a card because everyone else around my level in a guild has to do IotP as often as I do. I shudder to think of how many gems I've sunk into clearing guild quests because I either can't find a card or would rather spend my troops on the adventure I'd planned to do before I opened my guild quest.
If you absolutely must force us to run Island of the Pirates so often, the cards should be more common than the other adventures of the same difficulty.
There should be an indicator on your friends list of who is premium, similar to the online notification.
The retro skins should increase production or decrease cycle time or something.
Need more epic bean / stalk items ... The prices took a really steep crash after the top players bought out all the items they were interested in.
it would be nice if there was a clear option in the tools building tab, for a some type of cost (maybe 50 granite, or 50 coin) you can clear an area to alow a building to placed in it.
I agree. There should be an indicator. I also believe premium users should get the benefit of the buffs going on their islands instead of their friends since their paying for it but that's me.
I agree, they last 5 days they should do more then make the buildings look old school.
This was going happen, that is one of the biggest reasons why players have suggested something consumable this way star coins/beans will always be in demand and keep high price. Otherwise once you attain so much, what's the point in them?
I am [IW] Ezequel Sarkar
I am currently in Immortal Warriors.
I currently ranked Unsullied.
Playing since October 2011 in Zeus Server.
Agree.
Design implications of color blindness==>
http://en.wikipedia.org/wiki/Color_blindness