There should be a 2 day premium...for week-ends :-)
more suggestions:
1) a locker where we can store items and those items will not be visible to the star--for example, a lot of players stock up rare items between events
1a) the locker could be unlocked with a new building--a larder or warehouse, and each level gives u 30 items of storage
1b) when you open the star and the warehouse--u simply slide items between the two
1c) make the initial building cost gems so the game makes $, but the upgrades can cost the usual granite and exotic wood
2) army buffs
2a) a blacksmith buff
2b) key this to a new building similar to idea above
2c) the buff will add 1/2/3% damage reduction to an army when applied to the army
3) a lighthouse
3a) when the lighthouse is lit--use torches made in the provision house OR use lots and lots of wood
3b) then armies gain a 10%/20%/30% return travel time back to the island from an adventure--per level of the lighthouse
Perhaps due to real life and my having to take a year off a couple of years ago this is answered officially somewhere already, but I would like to see the guild bank get implemented in some fashion. In response to some of the concerns I was able to find (and one of my own):
- Cost: I am sure the cost issue is much less of a problem at this point in the game
- Paying in: Make sure that all paid ins can be checked by leadership
- "Theft": Only leaders (or even a player by player "switch") can approve removals from guild bank
- Leaving guild: If a guildie leaves the guild, a "flag" placed on all items paid into the guild bank for buildings would force those items back to the bank
- Quitting game: Allow a way for guildies quitting game to donate everything with 1 click of a button if they would like
Create a development suggestion post open for a couple weeks for other concerns to be able to be sent in and worked out prior to release.
I am still a firm believer that we need another button on the explorer 's search returns...
You know, so I can just trash it there rather than click to accept, click to open the star menus, click to get to the adventure tab, click to find the crummy adventure, and then click again to delete.
One army. Pretty please.
I would like to see a new Buff.....A 4 X Buff for the Barracks that lasts 24hrs....And Call it "Ghost Pepper"
How about adding Prolonged Searches to Streetwise Negotiator? And maybe a "free book removal" time when the general book tree comes out? (if prolonged isn't in SN, I want those codices back)
I wish the CLT has the adventure title capitalized correctly. Because it's listed as "The clever Little Tailor", the lowercase c is screwing up the order when advs are listed in alphabetical order.
“Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
J. R. R. Tolkien
I also would like to add to the wishlist a buff for the provision houses that only lasts for 1 or 2 hours. All of them that I can find are for 12 hours each.