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I just thought of a good one, would be cool if you could use multiple buffs on same building at a time. If already mentioned, oh well, too many posts to read
This would save alot of time and worry about pausing certain buildings
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Agreed, the more battles would be more experiences! So he/she should become stronger and be upgraded for free! 5 battles equel an upgrade i.e. more attack power, hit points, or larger garrison!
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the app is a gr8 idea i would love to know when my resources deplete so i know to get on
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Recruit
SOmething I would like to see is a history on the trade board.. It seems that I'm always doing the same exact trades. IT would be convient if I could choose from a list of previously offered deals...
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How about having navies? There could be merchant ships and also privateers (pirates). Use of the merchant ships would greatly increase production by theoreticaly going to another land to trade goods and return. Privateers could be sent out to intercept merchant ships. There could also be military naval vessels to protect the merchant ships. This would also add some necessary buildings like docks (for docking and unloading) ship builders and ship yards.
You could also incorporate ships into seagoing adventures.
Last edited by Smee007; 05-31-12 at 04:41 pm.
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if garrisons could be upgradable that they could carry towers to the war zone and the bowpeople could shoot from there they have a tower bonus so make the tower bonus be possible please
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I would like to see a "repeat last trade" button.
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Hmm i got some pretty good ideas for this game, but ill start with the fighting aspect. I like this game for trading and making gold but thats to easy, so now i want to focus on the fight aspect and if i could suggest any games to get ideas off of it would be the heroes of might and magic fighting style, you go into a grid map with soldiers in the first Tier "any soldier militia recruit" second tier is the calvary which should protect the bowmen more then just having 5 health and dying in one shot, rather them have higher hp low dmg but get to strike first in the battles. i also think you should of course get to control what u attack first but if they have any of the first Tier u get to choose who u hit first. "aka the recruits cause there the weakest" something to make this game more about fighting and less about waiting. and have the retreat button so if one person is losing the fight can surrender keep his units he has left and then give him a small portion of gold/resources ect. for winning the battle. have wagers on battles aswel so you can anti up if you think u got this game down. Also had another type of currency like battle tokens and ranks so you know someone who is good is platinum ranked and u can see it before u fight them. battle tokens more or less to trade in for goods after a fight was won. " so u only lose gold from making an army and battling, not just getting pillaged". if you could make this into the game im positive it would have a good impact. thanks
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I would really like to see an option where we can pay GC to move buildings... I would also like to be able to send multiple trades in a single transaction
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Settler
I would like to see a progression of how buildings are built, instead the guy banging on the same plank over and over again, it should first start with just planks around the ground, then the primary structure, then it being filled in, the windows or whatever then the paint being added, and for every building it is different. This would be a fun way to pass time as your waiting for the building to be built.
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