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Thread: Suggestions

  1. #81
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    I think it would be nice if we could have a bit more cosmetic control over some things. I for one would really like to see a game that lets me field an army of women, you know for an amazon-type kingdom. While some may say this is not very setting appropriate well... I point at the titanium smelter.

  2. #82
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    I think having a Storehouse account for the Guilds would be good, where everyone could add to it, and could share resources from it to all the members as needed. Limited access to the account among chosen guild members.

  3. #83
    Recruit Aveege's Avatar
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    Quote Originally Posted by Lora View Post
    I think having a Storehouse account for the Guilds would be good, where everyone could add to it, and could share resources from it to all the members as needed. Limited access to the account among chosen guild members.
    I second that! Having a storehouse account for the guilds would be a great idea!

  4. #84
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    Quote Originally Posted by Quirky View Post
    Someone may have suggested this already, but it would be great if we had some way to mark a building. Then sharing buffs would be so much simpler.
    It also would be awesome for buffing in absentia. Right now when I go to a friend's island to buff while they're logged off, I'm always guessing. When I see the coppersmelter is out of resources I put something on the coppermine, but most times it isn't that obvious.
    If there would be some way to notify friends who come to your island what you want buffed while you are gone, that would just be great.

    Thanks,

    Tiana

  5. #85
    Soldier
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    Quote Originally Posted by Lora View Post
    I think having a Storehouse account for the Guilds would be good, where everyone could add to it, and could share resources from it to all the members as needed. Limited access to the account among chosen guild members.
    You have a nice idea Lora, I think it would be even better though, if we had a guild city of sorts, or a guild bank implementing the same things you are saying that the guild leader could put restrictions on for certain ranks or members.

  6. #86
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    I'm wondering (and I don't know if someone brought this up before) if there is a way to add time calculators when you're building things? IE - I setup to build 25 Cavalry it tells me it will take x amount of time before I hit the build button in case I want to build something else first knowing how long that will take?

  7. #87
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    Quote Originally Posted by Lora View Post
    I think having a Storehouse account for the Guilds would be good, where everyone could add to it, and could share resources from it to all the members as needed. Limited access to the account among chosen guild members.
    This is a great idea, A storehouse that could hold guild donations and divide out the resources as seen appropriate by guild leaders.
    With access to this storage from a number of leaders in the guild, that the guild leader deems trustworthy to monitor and handle the guild resources.

    Excellent idea, with all the guilds out there now, and the number of players increasing at such a rapid rate, this should be something that is implemented as soon as possible!!

  8. #88
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    I also agree, the guild storehouse would be nice. There's a lot of younger members it could help as well as the growing numbers. I've halted production a few times due to storage problems, it would be nice if I could donate those resources to help other members of the guild instead. Definitely think this is a MUST!

  9. #89
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    i also think having a storehouse account for the guilds would be a great idea! its would help members of guilds a lot.

  10. #90
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    ok after 9 pages. I have come to the conclusion:

    I agree with the statement that feedback would appreciated from the developers (yea we can go to the diary of the developers and see if some of them were accepted, however getting feedback from them on here would be appreciative) it would also encourage others to post ideas and see what the developers are thinking this way the players could suggest improvements on what their thinking, or improve on their own idea.

    I'll be commenting on ideas I've seen.

    -Generals leveling and getting perks to make them more useful (ie have an edge like those bandit bosses we face) - Agreed
    -Guild Storehouse - Agreed
    -Resource Summary/hr - I do not know if this would be feasible since production time is all strange from building to building. Getting it by the hour would be difficult to program I would imagine but feasible.
    -Resource summary (in general) - Again this would be difficult to do because everything is different in production rate. For example the Firm wood cutters cut trees faster than foresters, sawmills work at a different pace then woodcutters. Coking plants also work at a difference pace. Get the idea? I think in the end, the user has to keep track of this themselves.
    -island privacy - Agreed, granted right now you can't go to a non-friend island. But you should be able to set it where certain friends can come see your island or not. Or perhaps only sections?
    -Army Summary - Completely agree. This will be very useful later on, but this will probably only go to those who pay towards the game.
    -General Name - I would say this should be one of the last things added in. It's so minor that it's not needed and other things needed to be done first. Considering the general also can't die... what's the difference? I would be more inclined to say this is important if your general could die.
    -Road Improve Speed - Have to agree.
    -Recall Explorer/General/Geologist - I have to agree. Not sure if general is feasible at the moment. But I know there was a time after I sent the explorer out I wanted to recall him to explore instead.
    -Buff Timer - I have to agree. Having to guess when it runs out is annoying.
    -Trading between guild members even those without branch offices... - Yea I disagree. If your in a guild and you want to do a trade. Either give them the resources and hope they are a kind person and pay ya back. Or don't take a chance. The branch office has a purpose, don't neglect it. Otherwise why shouldn't noobs get into a strong guild then just leave after they got all the resources they need from them? I can see it backfiring so badly.
    -Cancel trades - I don't know if this has been done or not, but if it hasn't I agreed it needs to be added in.
    -Downgrade buildings - Kind of hard to do irl but I would call it degeneration grade (ie the building has not been upkept properly and has lost some function making it less usable. To make it back to its primary function, you have to repay the original cost to upgrade it)
    -Building Relocation - Yea... no if you upgraded a building without thinking about it. You should suffer the consequences. Think before doing.
    -Idle/AFK feature - Agreed. This way you can tell if they stepped out or something.
    -Notes/Mark buildings that you want buffed - I have to agree on this. This way friends visiting knows what buildings to buff while leaving the ones you don't want so much buffed alone. It also helps them by saving food buffs for other friends.
    -Upgrade Notification- Again agreed. Sometimes due to lag or some unknown factor we upgrade a building we don't want to. Make it where you have to confirm before upgrading. This will be annoying at times, but stops those of us who make mistakes. (or those who play while drinking/smoking)
    -Different color for each buff- Agreed this way you know what type it is. But this would be unnecessary if we had a buff timer!
    -Trade Theory - When you accept theory perhaps it should be put in the mailbox like your combat rewards then goes to the star this way you can make sure you won't overstock your storage by accident? It also let's you save resources that you might need down the road but not right away.
    -Night time game - Could you elaborate a bit more William_IV? (I know this is an old posting but I thought I would ask anyhow)

    - There is no point in friends besides buffng. Allow us to send explorers/geologists on jobs to friends, and give friends the ability to demolish exhuasted common resources and rebuild them Like Wheat, water, and mines. - Um... no point? What about better trade offers? Anyhow explorers/geologists on jobs for friends I agree with that part 100%.

    Rebuilding wheat,water and mines... No I disagree. If they didn't plan appropriately then they should learn. (yes I know sometimes people are away from the games for days but then they should be aware by the time they return that mine/wheat field/etc might be gone. There is guides for this stuff. The mine they should be able to take a guess if they did it right or not.

    Demolishing Wheat fields/wells/mines - Mines yea I'm fine with (as while the mine is sitting at 0 resources ONLY). After all then the geologist can find resource in that spot again... as far as field/wells, no. Let the user do it. This is in theory with rebuild in my opinion. If the friend can demolish the mine whenever they want, you can end up with a friend who might screw you over and demolish that mine when it still has 300 resources left. Not cool in my book. (sometimes friends turn on you when you don't expect it)

    -Demolishing Trees/Build where I want to - I would say let this become an option after a certain level. I know there is some places I would rather place a building there then just be used for trees. After a certain level (let's say 20) you should know that you need trees to do something so you should know if you get rid of all the foresters your in trouble espiecally if your out of tools.

    -Go to position with news feed - (ie if geologist found it but you weren't quick enough to click on the tab, you could click within news feed to be taken to that location immeaditely) - Can't agree with more. It's a bothersome to search for it espiecally after having more than one section of the map for yourself. The more land you own, the more bothersome it becomes.

    -PvP - Diary of Future or whatever is called already commented on this.

    -Leadership board - Agreed. Get people to be more competitive.

    These ideas have come from many players. All of them are not my ideas. Their just feedback from me as an individual. It also may help others to give feedback on some past ideas but haven't been commented on for some time. Please developers, start giving feedback to the players of this game with their suggestions this way we know what your thinking or if the suggestion is bad/good. (or if it would be feasible)

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