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Thread: Suggestions

  1. #301
    Noble Thea's Avatar
    Join Date
    Oct 2011
    Location
    Somewhere yonder.
    Posts
    347
    World
    Zeus
    It would be nice to be able to rotate the angle of the decorations once we build them.

  2. #302
    Recruit
    Join Date
    Nov 2011
    Posts
    9
    would be nice to have a page that lets you know what xp you need for each lvl
    need to be alble to add more troops to each general
    be able to look up what group a player is in will help with recruiting

  3. #303
    Settlers Guide
    Join Date
    Nov 2011
    Posts
    86
    World
    Zeus
    I noticed I can't plan ahead and send my Geologist out prior to the Quarry/Mine actually being depleted, as he will still fail even if the mine is depleted prior to the timers end.

    Since you seem to be checking for an available mine at the start of the Journey instead of the end, could you just immediately fail him if there isn't a node available to be found? Of course having the option to search disabled if there is no node available would be even better, but I imagine the system overhead on that might be too high.

    Or change the check to be at the end of the timer, so I can plan ahead to minimize down time. At least that way I can use the need to examine each mine to my advantage.

    Either way.

  4. #304
    Settler
    Join Date
    Sep 2011
    Location
    OV
    Posts
    220
    World
    Zeus
    Quote Originally Posted by devilreaper View Post
    would be nice to have a page that lets you know what xp you need for each lvl
    From German Wiki: http://www.siedlertools.de/wiki/Erfahrungspunkte

    (thanks for that link, sango!)

  5. #305
    Recruit xbonnx's Avatar
    Join Date
    Jan 2012
    Posts
    17
    World
    Zeus
    ships please

  6. #306
    Settler
    Join Date
    Oct 2011
    Posts
    174
    Add some women to the island, everybody is a freakin male. Except maybe for Wild Mary and the Swamp Witch (let's not go into detail). How the hell do you create settlers if they're all males?

  7. #307
    Noble Bobj's Avatar
    Join Date
    Nov 2011
    Posts
    457
    Quote Originally Posted by sango View Post
    How the hell do you create settlers if they're all males?
    That's why we create them from bread.

  8. #308
    Guest
    Join Date
    Dec 2011
    Posts
    3
    World
    Zeus
    allow the trade guild and news tabs to be detached and moveable so players can have more than one open at a time
    when a friend is buffing have the system tell you who is doing it

  9. #309
    Recruit
    Join Date
    Nov 2011
    Posts
    6
    Suggestion 1) have a chat server retime in button. ( some of our internets cant stay fully connected all the time)
    2) have a way to jump to delpeted recources ) it helps us to not waste time)

  10. #310
    Noble
    Join Date
    Jul 2011
    Location
    Missouri, USA
    Posts
    250
    World
    Zeus
    put a time limit on Guild Invites to join. 7 days at the most

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