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Thread: Suggestions

  1. #451
    Recruit Chompman's Avatar
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    Some kind of economy boost or drawback style events at times could spice up the trading when you see something selling for to much over time or not enough in the trade area.

    Have a quest for turning in a certain items for a time period to boost the sales to have some trading interaction for players to do this.

  2. #452
    Mayor EpsilonSilver's Avatar
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    Enable us to toggle the tree graphics on and off. so we can fine hidden things.

  3. #453
    Mayor EpsilonSilver's Avatar
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    In the guild administration tab...enable us to confer individual titles on all members.
    More than the 4 allowed now.

  4. #454
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    I think Foresters would work better like this:

    Once a cutter chops down all the wood in a tree it also produces a seed.
    This seed goes to the warehouse where you can make the tree a sapling in the forester like you do with the provisions house.
    At this point the sapling goes into the star menu where you can plant it anywhere you want.

    This would work so that players have more control over how their world looks.

    Also,
    Maybe you could only be able to place saplings within a certain area around the forester like how you can only build Garrisons inside your areas of control

  5. #455
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    okay well i think we should get more stone and stuff from the mines cuz im at like 7 stone and im at around lvl 10

  6. #456
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    It might be nice to allow the placement of multiple buildings of the same type. Do something like [shift]+click places a building and keeps the cursor ready to place another. This would allow you to, say, replace three fields quickly, rather than - place a field, go to menu, select field, place the second, go to menu, select farm, place the third. A small difference, but it would be nice, imo.

  7. #457
    Noble LadyTerra's Avatar
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    Quote Originally Posted by Thangoro View Post
    It might be nice to allow the placement of multiple buildings of the same type. Do something like [shift]+click places a building and keeps the cursor ready to place another. This would allow you to, say, replace three fields quickly, rather than - place a field, go to menu, select field, place the second, go to menu, select farm, place the third. A small difference, but it would be nice, imo.
    Agreed!
    Would also like to see this for sending out Explorers, Generals and Geos. Way too much repetive clicking in this game.

  8. #458
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    Love the game. A few little things make could make it alittle smoother.
    1. The scroll bar for chat is hard to navigate. If you push either arrow the whole thing jumps.
    2. Some more info regarding resource production instead of watching your storehouse every hour or so and checking for gain/loss.

  9. #459
    Mayor EpsilonSilver's Avatar
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  10. #460
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    I think when you are attacking someone if you wipe out there health bar they should not be able to attack back because you are losing people for no reason. It just would make more sense if you wiped out there health they are "dead" and they no longer can attack.

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