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Just started playing a couple of days ago - really loving it so far, but one suggestion would be some way to tell at a glance my total income of any particular resource in a given time.
For instance instead of clicking on my 5 masons and checking how long each one takes to produce and trying to figure out how many stone I'll get in an hour - make it so that when I mouseover the stone on my mayor's house it says "23/600 - 5.2/hr" Or something like that. Would make life much easier
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i dont know if anyone mentioned this yet but maybe having more building que spots as maybe an option to buy on the market. personally id love to have an unlimited building que lol
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Mayor
I think if we had an adventure that allowed us to colonize an island which we could then build on to get the resources, that would be cool.
Then maybe those colony islands could be subject to PVP attacks.
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Build, provision and recruit recommendation
Build, provision and recruit recommendation - allow the active event to be delayed and start others. I.E. be able to reorder current event. I know development may be difficult to allow the remaining time to stay the same so I would be willing to sacrifice the remainder and start that one over later.
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I know a lot of friends and myself all love it when we get a decorative element from playing and adventure. I got the
white castle the first time I played Stealing from the Rich, and I love it. But since then, though I've played a couple
of dozen adventures, all I've gotten is 1 (one) flower patch, and the flowered stone, which is so small you can't even
see what it is. Such tiny elements are frustrating, particularly when you've just lost several hundred troops to acquire
them. But there are other graphic elements in the adventures that would make great "prizes." For example, I just started
Island of the Pirates, and the ships are quite impressive. I would love to have one in my harbor. And even the small boats make
at least visable decorations. Can we please have more fun stuff?
Artamas
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Mayor
Please? I'm begging you.
Add 'ignore' to the sub menu that opens when I click a players name?
Please?Please?Please?Please?Please?Please?Please?P lease?Please?Please?
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um i havnt played in a lonng time but for new players lets do more than a word tutorial
lets give them more things
this is just an idea if you dont like it please pm me if you do like it then keep talking about it
im thinking about letting them have certain things every time they level
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Please try to avoid having your server explode. Again.
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Soldier
You should make guild vs guild not only player vs player. all the members should be able to go on one island like in an adventure and fight it out. that would be awsome
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The experience bar is small and easy to miss. I was level 19 before accidentally discovered it! I suggest making it larger and/or a color that stands out better. At the very least, it should be pointed out early in the tutorial.
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