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Thread: Suggestions

  1. #581
    Settler Mouldy's Avatar
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    I know players want to be able to move buildings with little or no penalty, I disagree. I have knocked 100’s of buildings down and moved them, including L4 and L5. I am contemplating knocking down my L4 barracks (5000 Gold to upgrade). I would rather get materials back from all levels instead of just the 1st level.

  2. #582
    Noble Bobj's Avatar
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    Quote Originally Posted by Mouldy View Post
    I would rather get materials back from all levels instead of just the 1st level.
    The next content update has been announced and it will have building movement in it. Pretty sure there will be a cost involved.

    Signature by emahs2! ........ Looking for an adventure? Start your search here! ....Also Buying eggs!

  3. #583
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    as a former LOU player i was thinking about ways to improve the game that would benefit players and ubisoft (that way hopefully it would be implemented in a somewhat timely fashion), and the idea i came up with was to have what i call a governor. this governor would be able to do at least 2 things: continuously buff buildings with a certain type of buff for the player until you ran out of those types of buffs, and post trades on the market for you where you set it up like if fir planks in storage is greater than X, sell for Y units of Z resource.....this governor would cost like 5-6$ a month (in gems), this is a pretty fair price to people for the benefit provided, and gives ubisoft a great source of income that would sustain growth of the game......any thoughts??

  4. #584
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    I heard there was some discussion about being able to move buildings. Does anyone know if this is going to happen?

  5. #585
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    So, here's my idea: A mattress store. It'd be a gem item, say, 500, 750, or 1000 gems. Y'all's choice, it's your game lol.

    The function of it, if it's feasible, would be to create a checklist of buildings on your island. Next to each building would be a check mark (duh, it's a checklist lol). If it's not checked, it's awake and active and running. If you put a check next to it, it'll go to sleep, just like selecting the building manually and telling it to turn off production.

    I don't know if this is feasible, or just far-fetched, but so many people I know in game run their buildings only when buffed, and sleep them when they're not. Just figured this might be a nifty idea for the buff fanatics out there.

    -Ambush

  6. #586
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    I know everyone would be happy to be able to move their buildings,but I don't think that is entirely necessary. I might be happier if I could just rotate buildings not mines but storehouses and buildings not attached to ore deposits. Rotation of their door to better my production times without moving/tearing down the building would be greatly appreciated. Thank you

  7. #587
    Settler Shallay's Avatar
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    Quote Originally Posted by Woman View Post
    I know everyone would be happy to be able to move their buildings,but I don't think that is entirely necessary. I might be happier if I could just rotate buildings not mines but storehouses and buildings not attached to ore deposits. Rotation of their door to better my production times without moving/tearing down the building would be greatly appreciated. Thank you
    Yeah, i totally agree, and guild problems should be a priority also.
    "The one that got away isn't always
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  8. #588
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    I am amazed that with so much else that could be improved, Ubisoft took time to rename Beer to Brew. Thanks, Ubisoft! :P

    Joke aside, a suggestion:
    Provide a list of all materials that shows the in-flow vs. out-flow rates throughout your island to be able to see where your production is low. E.g. I want to see my coal or iron bar or whatever else production amount per hour vs. consumption per hour so that I can tell if I need more or less production or if I need to upgrade next or if I really just be building a new building. I would find that very useful.

    Thanks!

  9. #589
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    i know this will never happen, but what if in order to post a trade to market you had to be willing and able to do the trade in either direction???......i.e. to post a trade of 400 planks for 5 coins, both 400 planks and 5 coins (and however many multiples of such a deal you wanted to be possible to make) would be taken from your use and put into the "bank" as available for trade and then the people could either buy at 5 coins from you or sell to you at 5 coins..... that would really help out as far as eliminating bogus trades and pushers, as well as keeping the market from being cluttered up with all these ridiculous offers like a stack of stone for 20+ coins for example

  10. #590
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    A simple UI enhancement: when showing the amount of resources (in the house menu for example), I think it would be good to show one digit after the dot when showing more than 1K. The difference between 1.1K and 1.9K is substantial and I don't like having to hover with the mouse to get a better idea of the exact amount in the tooltip.

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