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building times for what fields and wells should get shorter by level. Give me something to aspire to for christs sakes lol
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Suggestion:
Any unit that is dealt damage but doesn't die should get promoted. Would be fun if some of these Recruits actually continued on and worked their way up to becoming elite soldiers.
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Recruit
i think you need a running list of buildind you have on your island this way you know what you acrually own without looking all over the place
plus the ratio of up grade vs actuall storages is off you use more than you gain.
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This is sort of a weird request, but I would like to have a "draw" option on our empires. That way when someone goes to buff our islands we could click on a "draw option" and we could circle what buildings we want buffed, etc. Maybe the white drawing would disappear after a min or something. Anything along those lines would be cool. This would save on alot of typing, alot of reading, and be something unique at the same time
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we need a move option and we should be able to make 100 soldiers at time not 25 at time and we should be able to have ignore and block button
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Soldier
The explorers bring back almost anything a person could want. The operative word there is "almost". There is one more thing it would be great if the explorers could bring back from their treasure hunts: Building licenses! Just two or three, like map pieces. That would be a wonderful addition to the items explorers return!
Thank you.
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The HUD or heads up display at the top of the screen ingame...make it customizable so that the items you are keeping an eye on, are on display and you dont have to goto a storage unit to find its current value. Also make it hold as many resources as your screen will fit...
Movable windows would be nice too
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Explorers need to bring back more map pieces on longer searches. Considering it cost more to do them, it should run, 3, 6, 9, 12. Just a thought as it makes more sense that just getting 3 if the search fails to find an adventure.
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I think you should add decorations that improve productivity by small % (e.g. a statue that has an area of effect that decreases productivity by 1 second). This could also be a money maker for ubisoft because u can charge gems for high level decorations that increases productivity substantially. Other game companies do this, check for instance the hugely popular Zynga game Cityville.
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I would love to be able to make 200 troops in one shot not just 25 at a time. For us that do major adventures that call for 1000 plus recruits, it would be nice to make 200 recruits at a time.
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