
Originally Posted by
ryobie1
I'm sure a lot of this has already been posted and I'm sorry if this is the 2nd or 3rd time you see some of these ideas. I'm sure meny of us think alike.
I figured I would throw in my 2 cents.
Here they are:
5, A window we can open to see a complete building list that will tell us the lvl and status. (working/stopped) producing at lvl x and if we click the icon of a specific building the camera will center on it.
6, A window that When we click the icon of a building type all buildings of that type will light up.
(production)
4, The ability to light up all buildings of one type.
(adventure)
5, looking for group option for adventures that will pair perople up to go on group adventures at random. What better whay to make a friend than to fight by their side?
(Battle)
1, We can only see how thw battle went (turn by turn) after it is over. Let us have a window to watch the battle as it goes down.
(end game)
1, Unfortunately I'm getting close to the end game content and I see no future. If this game is to survive, that can not be a problem. We should be able to start a 2nd settlement once the fist has reached max level and build empires. Not just one settlement. Let us send out a nobleman and lay claim to new lands. Let us send them supplies by a wagon that we build and have a travle timmer and max weight load. Let us upgrade the wagon to go faster and carry more. Let us also send are general to the new lands.
2, I think end game content is a real problem.
2, Theirs no reason to build the expert buildings if the rewards from the adventures are the very things theese buildings make.
As I get closer th the end game I hope to have ideas.
You know what they say? 1 good idea for every 100 bad ones.