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Thread: Suggestions

  1. #1591
    Soldier dogetty's Avatar
    Join Date
    Sep 2013
    Location
    NYB
    Posts
    66
    World
    Ares
    Yes, super good idea. Would be nice if enemy camps had numbers on them, too.

    Quote Originally Posted by tschuler View Post
    Since we already have names for our generals and seeing as how we have coop adventures coming it would be really great if we could see the names of our friend's generals. This would make coordination so much easier.

    P.S. credit for this suggestion goes to a guildmate by the name of Breathless.
    dogetty

    'waggs tail'

  2. #1592
    Recruit Ulkai's Avatar
    Join Date
    Feb 2013
    Location
    US
    Posts
    3
    World
    Ares
    Simple yet effective changes that would help to include more players (your market = more $$) who have vision problems and/or selective vision / occurrences of strong inebriation / people who hate tedium:

    Make the GUI itself a bit larger.
    The chat window is sizable, which is nice, but the text size can be frustrating for some of us. It would be great if there were 2 or 3 sizes for the chat window text.
    The Star Menu can contain (I'm not even sure how many items) A TON of items. Yet, the star menu itself is tiny; only 18 tiles in area! Can we get some 24-action? Maybe even 30? Do I hear 48? Ohhhh, that would be so nice.
    It would be convenient if the bottom bar (the one with Add/Invite, Return Home, then avatar list of All/Friends/Guild, etc.) were tiled out further, possibly 18- 20'something avatars, allowing for less clicking.
    Lastly,... I can live with the massive number of clicks of the mouse this game requires within, say, a 2 hour period. But, it would drastically effect the overall Fun-Level of TSO if I didn't have to empty resources from my Star onto my Mayor's SO much. I understand buffs, refills, etc. When you have 15+ explorers running mediums 3 times a day - it gets old quick.


    Excellent game and wonderful progress I've seen this game go through in my short year playing. Sometimes the best changes are those small things that are right in front of you that you look over everyday. Keep up the good work!

  3. #1593
    Recruit
    Join Date
    Nov 2011
    Posts
    7
    World
    Zeus
    Ok we need a new troop,how about a Cataphract an up-armored Cav.Really being beat buy little foxs is redunkulous.

  4. #1594
    Recruit
    Join Date
    Jun 2013
    Posts
    9
    World
    Ares
    I would like to see a feature added in the guild member page that gives a last time logged in. Im sure everyone can figure out why this would be useful to guild leaders.

  5. #1595
    Recruit
    Join Date
    Nov 2013
    Location
    East Coast
    Posts
    13
    World
    Ares
    It would be nice if the guild house was like a warehouse and held more as it leveled up. This way being in a guild would be of more help. Items could be stored away and available for new people instead of having to do trades all the time when other players are on line.

  6. #1596
    Veteran General
    Join Date
    Jun 2012
    Location
    Arlington, VA
    Posts
    630
    World
    Zeus
    A landing area on home island just for generals.
    More of the same "new" content with a different bow? I will give more of the "same" towards my gem accumulation.

  7. #1597
    Recruit
    Join Date
    Oct 2013
    Posts
    4
    World
    Ares
    In game notifications when there is a gem sale going on. I wouldve bought some the other day but I was in game and didnt know there was a sale happening.

  8. #1598
    Recruit
    Join Date
    Aug 2013
    Location
    Canada
    Posts
    19
    World
    Ares
    More generals, they could vary and serve differents purposes. Exemples:

    - Vanguard General/Skirmisher:
    50 troops limits
    ambush (round 0 where only your units deal damage)
    Fastest travel (instant?)
    Various upgrade of this general could return your lost units into weapons (bronze swords, or iron swords, or bows, etc) as the guy is adept at pillaging the battlefield.

    - Alliance General (Nord, Dark, Elf, whatever)
    Always enter the zone with an extra units (exemple: 40 housecarls which are "free" but impossible to remove from the general unless they died(not opening regular units slot)) on top of his regular units capacities
    Slow travel (took an hour instead of 30 minutes to travel, they have to supervised lot of stuff)

    - Berserker General
    Fastest travel and recoveries.
    Always wounded after a battle (first liner)
    Half the deceased units are sent back home with all surviving after the battle, as the general "save" his men by been on the frontline (improve the need of a quatermaster and other generals moving units)

    - Heroic General
    Units capacities 300 or something insane...make it clearly the best!
    Travel time: 24 hours, a hero is always busy saving the world and cannot answer the King's request that fast
    Never 2 tasks: Return HOME instead of it camp after victorious or defeat(continue on intercept? Planning...planning.) (actually goes on another mission to save the world, but have to keep it simple for the programmers)

    Have to go, but only a few ideas...yet it is the "goal" of the game, had to work on it.

    PS: Might have actions for unused generals, support other general (damage bonus or damage prevention even if extremely slight) or improve a regular building home (barrack?).

  9. #1599
    Recruit
    Join Date
    Dec 2012
    Posts
    4
    World
    Ares
    Idea for buffing friends / guild mates.

    Allow each player to build a custom buff list by adding specific buildings (gold tower) or type of buildings (copper mines).
    Visiting players will see the list displayed in the same area where the build queue shows up.

    No more hunting and searching or missing the intended buff. If the target is empty or in sleep mode it jumps to the next unit.

  10. #1600
    Settler
    Join Date
    Jan 2013
    Location
    tennessee
    Posts
    108
    World
    Ares
    Ok since the bomb idea bombed how about an additional sector for nothing but housing? That would free up space for us

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