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Thread: Suggestions

  1. #1891
    Mayor
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    Jun 2012
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    Zeus
    +1 nice idea!!!!!

  2. #1892
    Veteran General
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    Mar 2014
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    Ares
    More decorations. I'd like swing sets in the schoolyard and parks. Maybe a dog house with a dog.
    Would also be nice if we could add bridges over narrow waterways.

  3. #1893
    Settler
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    Oct 2013
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    How about going back to the original settlers that had harbors, ships and travel. That was really nice. In addition, I remember the settlers actually eating, meaning you had to factor in the food for the general population. Makes the economy a bit more challenging.

  4. #1894
    Mayor
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    Zeus
    Quote Originally Posted by Artemis69 View Post
    How about going back to the original settlers that had harbors, ships and travel. That was really nice. In addition, I remember the settlers actually eating, meaning you had to factor in the food for the general population. Makes the economy a bit more challenging.
    that was more Anno the earlier settlers you kept moving on the map clearing sectors and building, but yes this is more of some type of "tycoon" game more than the settlers. it was called castle empire before, Ubisoft bought the rights to the game settlers and renamed it

  5. #1895
    Recruit
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    Nov 2014
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    You guys gave us all these level 6 builds we can do...but no way to get grout! You think you can put grout in the merchant somewhere?

  6. #1896
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    I would really like it if we get a history of the economy with graphs. In which you can see how the production of all resources have increased/decreased over a period of time. I wouldn't mind paying gems for this!!!

  7. #1897
    Settler
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    Sep 2012
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    BB wants to create more revenue for their game. Hard to do that when you get a bunch of level 50 players that has everything, everything is upgraded, and so on.

    My suggestion is, maybe have an official end to the game. Once you meet the milestones like to have all/certain % buildings upgraded to level 5, and completed X amount of achievements. Don't tie PvP into those achievements because not everyone does them or wants to. But if players do play them, have some of those achievements tied into it.

    Once the player gets to that point they qualify to end their game. Have an "End Game" option where they can get a gem based reward to put towards their next round of games. And I'm not talking about just 500 gems here! Some players put real money into the game. It'll be nice to have some of that, even a portion carried on to the next restarts. Even if it means having to wait X amount of time or reach X level(s) to unlock a set gem amount, have us gifted gem pits so we slowly get those gems to use that we paid for. I can see that as being a hard one to find an amicable solution between real cash players, non cash players, and BB.

    Of course, if players wish to continue playing their original game longer they can and hit complete at a later date. The choice can be up to them, especially if BB decides any new games means no gem reimbursement.

    But if they do hit "End game" than a new game and island gets generated for them. A new island that looks different than the one they just had with new camps they must clear to win each section. With all new placements for resources, mines, mountains, Mayor House, general's landing zones, back to starting amount of gens, scouts, Geo's, etc. BB obviously has an island generator program. If not, maybe a good time to look into getting one.

    I'll agree, losing custody of my 3 lucky scouts (all nice and science tree'ed out), MMA's, Vets, fast Geo's, and other fast scouts would suck… but once again, maybe BB can come up with a solution on trickling those "sometimes real money bought units" back to the player after certain achievements/levels are met.

    If an end of the game was given, not everyone will be happy with how things will be if they hit the button to start again. As in life, you can't please everyone.

  8. #1898
    Soldier Plinkerton's Avatar
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    Oct 2012
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    I'm pretty sure this has already been proposed but I can't find it... I would pay gems for an option to change my in-game avatar to a different one, would also like the option to buy premium avatars.

    Thank you for your consideration.

  9. #1899
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    Sep 2014
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    Being able to highlight/tag buildings (with different colors). This would help:
    - as a reminder for upgrade plans
    - building placements planning
    - for frieds, prefered buffed buildings
    - what type of buffs per building, based on the highlighted color
    - what not to buff

    Sleep mode is not good for this, because it has another and clear purpose.

  10. #1900
    Noble CoffeeCat's Avatar
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    Apr 2015
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    Maybe introducing "elite" level, with bigger castles, custom pennons, landscaping, more specialized occupations for settlers like apothecary, astrologer, minstrel.
    Of course it will be a long time before I get there.

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