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Thread: [MAP ADVENTURE] Stealing from the Rich + Overview

  1. #11
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  2. #12
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    I found leader 17 can be taken out with a wave of 160R followed by 50R 150S with losses of 160R + 20-40R... far more cost effective than losing 68 Soldiers

  3. #13
    Noble
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    White Castle can be taken via 119R 56M 25S which only lost 119R 31M.

  4. #14
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    Interestingly enough.. when doing this adventure with 2 people there was more loot returned than i'd expect. I would have thought 1/2 the loot 1/2 the xp. But nope. Full loot for each person, 1/2 the xp (depending on how you killed each camp clearly).

    Person #1 got : 400 granite, 300 hwp, 600 iron swords, 700 horses, 150 bread, "decorative blue bush" ~~7k xp
    Person #2 got : 400 granite; 300 hwp; 600 bows; 700 horses; 100 settlers and 1k iron ~~5k xp

  5. #15
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    This was perfect and easy to follow. Thanks!

  6. #16
    Mayor EpsilonSilver's Avatar
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    [QUOTE=bodi;164396]Interestingly enough.. when doing this adventure with 2 people there was more loot returned than i'd expect. I would have thought 1/2 the loot 1/2 the xp. But nope. Full loot for each person, 1/2 the xp (depending on how you killed each camp clearly).


    Yes, all multi-player adventures give FULL rewards to all players with at least 1 kill.
    The XP is divided according to who kills what.
    Hint: This is a great way to give players below level 26 an opportunity to get in on the fun. Any level can be invited and you only need to bring 1 garrison with 1 recruit to get 1 bandit kill to get on the reward mail.

  7. #17
    Recruit Zycona's Avatar
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    For leader 16, I used 100R and 100S and lost only 94R. First time attempting that ratio.

  8. #18
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    On leader 15 same as above if you send 100 recruits and 100 soldiers instead of 200 recruits, you will only lose 91 recruits. That save you about 25 recruits.

  9. #19
    Mayor EpsilonSilver's Avatar
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    You can actually take out all 4 towers in the north with one army of 200cav.
    When you set your garrison at the gap in the mountains, set it as high above teh gap as possible. (This will avoid it being pulled down by the wolf trap)
    Then when you set the cav to attack the tower furthest to the East, the other 3 will intercept and all 4 will die with 1 attack and no losses to your cav.

    You can do the same at the bottom, just place the garrison off to the side of the pathway down to the castle.

  10. #20
    Settler Jett's Avatar
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    Good info there SirRoy, that will save a bit of time for me.
    I love your guide Shuttlepilot, thanks for it.

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