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Thread: Battle Replay Bug - splash damage & exact kills

  1. #1
    Settler
    Join Date
    Jul 2011
    Posts
    113

    Battle Replay Bug - splash damage & exact kills

    Noticed this odd bug when finishing off the Dark Priests adventure.

    25 recruits and 175 longbows against 1 high dark priest.

    He does 800 (25%) or 1000 (75%) damage. In this case he rolled the 1000, which is exactly enough to kill off all 25 recruits. Now the odd graphic glitch is that in the replay it also shows him attacking the longbows and taking another 1000 hp or so off (you see the crossed swords and the bar goes red 4/9 of the way, corresponding to 750/1750 hp left). No longbowmen actually die (which is right), so this is purely a graphical glitch. Still very odd though.

  2. #2
    Settler
    Join Date
    Jul 2011
    Posts
    118
    ah, i saw it too - was thinking oh my god, my hard trained longbowmen are gone, but surprisingly none died - was thinking of the longbowmen each take 5 damage or so but not enough to kill them

  3. #3
    Settler
    Join Date
    Jul 2011
    Posts
    113
    On a side note, another cosmetic bug in battle replays: on any phase (first strike, normal, slow) in which the player has no units but the opponent does the arrow faces the wrong way. It'll point to the right (corresponding to the players attacks) and stay that way while the enemy attacks.

    As cosmetic as it gets, but odd nonetheless.

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