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Thread: Garrison Landing Zone Bug

  1. #1
    Settler
    Join Date
    Oct 2011
    Posts
    159
    World
    Zeus

    Garrison Landing Zone Bug

    Ok, I found this bug which has happened a few times to me so far, and in each case except this last time, the problem has corrected itself.

    I imagine that it will likely fix itself again but for the moment it remains.


    The problem is as follows:


    I have farms and wheatfields just to the south of the mayors house and north of the fishing spots which I have fishers next to to fish those spots.

    I didn't know when I initially built in that area that it would be a landing zone for the garrison when generals return from an adventure.

    What happens is, upon returning from the adventure, one garrison lands right next to one of my fishers and a warehouse, while the other garrison lands over to the west a bit. Now, this in and of itself isn't the bug, but rather what happens from there that is the bug....

    If I leave the garrisons where they are, my fishers, and some of my farms and flour mills stop working. They go into sleep mode and cannot be woken up.

    Moving the Garrisons to another location will seemingly fix this bug, but another one crops up with the wheat fields themselves. The wheat fields start using wheat faster than they should be, but not actually. The number displayed isn't the actual number that's left in a wheat field. This is particularly annoying when a wheat field is close to being depleted.

    Example: I have one wheat field with about 40 wheat left in it, and it gets depleted in under 5 min because of this bug, I then try to rebuild it only to find it does't get rebuilt, but it reappears with about 40 wheat in it again.... and then again the cycle repeats and it get's depleted again in under 5 min.

    At the present moment I have 3 wheat fields counting down faster than they should an at least 1 of them which keeps getting depleted. I can't rebuild any of them because it just goes through this loop again.


    I should point out that I have tried relogging/refreshing, and have even cleared my cache, and rebooted my PC to no avail... this bug is still happening.

    The last two times this happened, the bug corrected itself so I probably will just have to wait, but I feel this should be fixed as to not confuse other players.


    I will soon be demolishing those farms and wheat fields from that area and moving them elsewhere anyhow, but I still felt it necessary to make this post about it.


    EDIT: The apparent harvest rate of some of the fishers, and one of my stone quarries in this area have also been increased. However, refreshing causes them to show the correct numbers again, but only to have them go back to the increased speed again.

    I'm not actually gaining resources at an increased rate though.


    EDIT 2: Logged on today and the problem had corrected itself. I should note that all affected wheat fields and the stone quarry were depleted for real today, and thus, rebuilding them was possible.
    Last edited by Anax_Basileus; 12-22-11 at 01:36 pm.

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