There are starting to be several building types I'd only like producing when they are buffed for input resource efficiency reasons. It would be great if this were automated so I don't accidentally end up with a large loss on things. It could be a toggle like stopped buildings.


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) if a building is producing buffed then its producing as well as it's ever going to! if its out out if input materials bc someone gave you a free buff then the worst it could do is waste the FREE buff. I can't think of a scenario where this would be a problem.

