correct once again, but like stated, the 35 recruit 165 cav will bring fewer losses on the first camp
This is awesome SirRoy, gives all the traitors I have some actual value.. lol. Bump this to page 1.
In the interest of fine tuning I adjusted the numbers further here and this is what I came up with.
Camp 4 (BANDIT LEADER)
BANDITS:60 Deserter longbowmen and 40 Deserter soldiers
Attacking with 165 Cavalry, 35 Recruits
Lose 27 Recruits
Camp 5
60 Deserter longbowmen and 60 Deserter soldiers
Attacking with 100 Cavalry, 40 Recruits, 10 Militia, 40 LongBowMen, 10 Crossbowmen
Lose 40 Recruits and 6 Militia
Cancel adventure.
No Rewards
XP: 2620
Total Troop Losses = 73 which works out to 35.89 XP per unit.
Not a huge difference, but every little bit helps in my mind.
27r, 11 xbows, 161 cav, 1 elite soldier = 21-27r losses..
What will you do once you've chased your tail all the way to level 50 in such a rush?
Enjoy the journey, nothing's waiting at the end.
Yeah, I can't imagine doing this for exp to get to 50 lol. 2620 exp hardly touches a level when you're that high.
The only reason I can see doing this at level 32+ is if you've got one sitting around and you'd rather get a little bit of exp than sell it for 50 coins.
Good info though! Thanks!
***Edited for further tuning***
In the interest of fine tuning I adjusted the numbers further here and this is what I came up with.
Camp 4 (BANDIT LEADER)
BANDITS:60 Deserter longbowmen and 40 Deserter soldiers
Attacking with 161 Cavalry, 27 Recruits, 1 soldier, 11 Crossbowmen
Lose 26 Recruits
Camp 5
60 Deserter longbowmen and 60 Deserter soldiers
Attacking with 100 Cavalry, 40 Recruits, 5 Militia, 5 Soldiers, 50 Crossbowmen
Lose 40 Recruits and 3 Militia
Cancel adventure.
No Rewards
XP: 2620
Total Troop Losses = 69 which works out to 37.97 XP per unit.
Not a huge difference, but every little bit helps in my mind.