Hello Everyone, this guide is for Victors that includes Advanced blocking. If you do not know what that is, then you may want to ask in guild chat, or watch Aerose video for Island of Pirates adv blocking, he explains it well.
This is a great adventure and the way I did this one was with Elite soldiers, though I will post a guide that is not adv blocking for people who do not have BH generals and/or Elite Soldiers. USE THE MAP DIRECTLY BELOW FOR MAIN REFERENCE - ANY OTHER PICTURES I SHOW ARE SOLELY FOR PLACEMENT PURPOSES BUT THIS MAP WILL BE THE ONE YOU NEED TO KNOW FOR WHAT CAMPS I AM HITTING
Attachment:
This is a base line map that i'll be using to guide you through since there really is no guide for this since a lot of it i came up with (i think) while running it a bunch of times, some of the information or unit breakdowns I use from previous guides i've seen but majority is my personal composition. At the end of this run I will break down the units lost/needed and feel free to ask me any questions about timing and so forth.
Where i first started was "Landungszone" colored in red - if you're color blind the bottom right one. There are other maps that depict going other ways, this is the fastest, shorter distance, and makes for a quicker run.
*Note* when you see the orange/gold box general it will ALWAYS depict a battle hardened general
Green Box Generals can be either Battle hardened as well or a regular general, that is your choice the only difference is the 2 hour or 4 hour cooldown.
on the pictures i provide ALL the Blue box generals will be REGULAR generals along with any Purple box Generals, it is necessary that you have them Regular, if you don't know why ask in guild chat or watch Aerose IOP video.
Before you get started on this adventure make sure you bring along
1600 Recruits (less if you're having tagalongs take out some camps or suicide a camp)
245 Cavalry
130 Soldiers
115 Militia (or replace the 115 M with another 70 Soldiers)
125 Elite Soldiers
146 Crossbows
and 80 Bows
Camp Red 1: Enemy(50 Thug, 50 Warhound, 50 Ranger)
--- Sent---
102 Recruits
95 Elite soldiers (you can send Militia or soldiers as well, the difference is nominal)
End Result --- 91 Recruits lost.
Camp Red 2: Enemy(50 Roughneck, 100 Ranger)
---Sent---
40 Recruits
1 Militia
125 Cav
34 Crossbows
End Result --- 32 Recruits lost.
Camp Red 3: Enemy(100 Roughneck, 50 Warhound)
---Sent---
139 Recruits
6 Militia
55 Elites (this can be replaced with Militia or soldiers, the difference is nominal)
End Result --- 137 Recruits lost.
Red Camp 4: Enemy camp(50 Warhound, 50 Ranger, 50 Roughneck)
---Sent---
25 Elite soldiers
133 Cav. *note* a REGULAR general must be used for this block to work, do not use a Battle hardened, Veteran or any other special generals for this to work correctly.
End Result --- 0 units lost.
Red Camp 5: Leader(1 One eyed Burt, 100 Warhound, 99 Roughneck)
---Sent---
Wave 1: 115 Recruits
Wave 2: 91 Recruits
109 Crossbows
End Result --- 115 Recruits + 83 Recruits lost.
Here is how the set up of the camps will look and also the timing of it
***TIMING FOR BLOCK*** Here is going to explain the timing of the block, so pay attention. As you can see in the picture the camps are in a straight line where the the camp in the front (labeled in GREEN box) second camp (labeled in Gold/orange box) and third camp(Labeled in Blue) which are the same color as the diagram shows for their unit compositions. but just in case it wasn't clear
BoxBlue general - 25 Elite soldiers, 133 Cav
Gold/Orange box General - 91Recruits 109 Crossbows(or you can use 55M 1S 144Xbows) With Veteran 250 unit General - 88 recruits 109 Crossbows 53 Cavalry
Green Box General - 115 Recruits
Blue Box Gen needs to be sent out first, when he reaches the blue X in the picture you need to send the orange/gold boxed general to the Leader camp then immediately after, send the Green box General to the leader camp
Now that the Red zone is completed you will need to relocate in a specific manner as well, which is depicted in this:
Attachment:
****TIMING FOR BLOCK**** Since there are no trash camps you need to kill here you just need to follow the info here along with the picture given. here are the Unit compositions needed, so you know which camps are sending to which enemy camps they will also be in the same color that the picture shows. They are as follows
Blue Box General - 98 cav 59 Soldiers 36 Elites
Purple Box General - 79 cav 33 Soldiers 54 Elites
Orange/gold box General - 56 Recruits 65 Cav 79 Crossbows
Green box General - 150 Recruits
The Blue box General needs to be sent to the camp shown in the picture (Enemy camp 8) and when it reaches the blue X, send purple Box General to the camp also shown in picture (Enemy camp 7). Immediately after, send Orange/gold Box General to Enemy leader (camp 9) and also send Green Box General to Enemy leader right after that.
The green box general will die but the orange/gold box general will finish it off, you'll return home and the losses will be
End Result --- 150 Recruits + 45 Recruits lost.
At this point you will relocate anywhere into the middle sector that you're comfortable with and kill off the next two leader camps with the same composition of
Camp Blue 6: Leader
--- Sent---
Wave 1: 115 Recruit
Wave 2: 91 Recruits
109 Crossbows
End Result --- 115 Recruits + 76 Recruits lost.
Camp Green 6: Leader
--- Sent---
Wave 1: 115 Recruit
Wave 2: 91 Recruits
109 Crossbows
End Result --- 115 Recruits + 76 Recruits lost.
Okay, so far it's looking pretty good this next one is a little scary though so pay attention!
Part 2 of the Victor vicious guide with advanced blocking.
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The unit composition of these camps are
Blue Box General - 45 Soldiers 79 Elites
Orange/gold Box General - 51 Militia, 149 Crossbows (you can also use 89 recruits 111 Crossbows)
Green Box General - 121 Recruits
Purple Box General - 153 Cav, 46 Elites
Now for the Timing - You can go on the BLUE X or after 5 seconds of seeing the horse come out of the Blue box General camp. Then right after that the Orange/gold box General will be sent - directly after that Green Box General and the final one sent, Purple box general which is sent Directly after the Green box general
The Green general will die but the Gold/orange general will clean up the mess.
The end Result --- 121 Recruits + 43 Militia lost.
After returning all camps back you will get to the last ADV block area which you will need to relocate like this:
Attachment:
The unit composition of each camp is
Blue Box General - 153 cav , 46 Elites
Gold/orange Box General - 125 Soldiers, 1 Elite, 74 Crossbows
Green Box General - 40 cav
*note* you do want to kill the wolf camp BEFORE you send these waves off - the wolf camp is located on the left of the trees just scout around a bit
The timing is pretty simple, Send blue Box general to enemy camp 13 then once he reaches the BLUE X send Green Box generalto the leader camp 15 then immediately after Gold/orange box general to leader camp 15
The end result --- 40 Cav + 119 Soldiers lost.
The last 3 camps do not require any Advanced blocks or special attacks of any kind it is just as follows:
Enemy camp number 17:
1st wave - 95 Recruits
Second wave - 65 Recruits 50 Cavalry 85 Crossbow
Enemy camp number 18
If you have a Veteran General this can be done with just one wave of : 71 Recruits 1 Elite 120 Cavalry 58 Crossbows - this wave needs to be sent to the leader ( Enemy camp 19) and then it will be intercepted-
Make sure you are paying attention to recall once you win - there is a VERY TINY WINDOW
If you do not have a Veteran General it is
Wave 1 - 110 Recruits
Wave 2 - 62 recruits 120 Cavalry 18 Crossbow
Then the final Mary camp is
Wave 1 - 100 Recruits 100 Cavalry
Wave 2 - 100 Recruits 96 Cavalry
Wave 3 - 115 Militia 85 Crossbow
Thank you to Seacolt - without him I wouldn't have been able to post these on the forum since i wasn't smarter than the forum and didn't know to use photobucket! Thank you!
If you would like other guides that include advanced blocking then message me ingame or on here and if it's a map that I like (i hate Swamp witch Sons and a few others) then i'll make a guide for it.
Thank you