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Thread: Dev's Diary 4/24/2012

  1. #31
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    This new preview will show up before you attack an enemy’s camp.
    Could we get some clarification on what the "Enemy's camp" is? Did I miss a post somewhere along the way? I haven't heard how pvp is going to be implemented ie
    A. the ability to attack each others islands, or B. a neutral island similar to adventure islands where one would go to stake a claim and battle others. I personally prefer the second. Would the attacks be qued one at a time with a immune period to follow or could one end up with having several players attacking them at once. The thing I disliked the most in other browser pvp games was the ability to in an instant loose all that you had built over a span of time with no way to keep up with recovering. That is one of the biggest reasons a "go to foreign soil to fight" and the ability to return home to recover is a better option imo.
    The rest of the developments look super thanks for the preview.

  2. #32
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    This diary entry hasn't discussed pvp at all. So an enemy camp = bandit camp, bandit leader.

  3. #33
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    Quote Originally Posted by Hobknocker View Post
    You need to define "existing on the market at the same time." If I log in and click the Update button, I'll see X number of trades. If I wait 4 ~ 8 hours & click Update again, I am presented with hundreds, or perhaps even thousands of trades. To me, they look like they exist on the market at the same time. I can't tell which of those are within their 10 minute window vs. which expired hours ago. So the Update button just presented me with "massive quantities of commodities."

    If I click Update once more, the majority of those trades will disappear and I'll see some smaller listing of trades. That 3rd listing is probably comprised of the union of what's been offered since my last refresh and the truly "active" trades (in the sense that they're within their 10 minute listing window).

    At best, the clock prevents me from simultaneously posting multiple trades - so it affects sellers, not buyers. Nothing prevents people from clicking on trades that have outlived their 10 minute window. If you trade enough, you'll have to have seen trade offers coming in from non-friends from trades that expired.

    I've not ever sorted the list to look for multiple trades from one person, but I'll happily give that a shot today. Theoretically, that shouldn't be possible, but given how the Update button currently works, I suspect it's quite possible.
    Hmmm... never noticed that double update effect. I'll have to try it sometime.

    That said, I have sorted by "from", and I've never seen a double listing. It seems that when you list something else, the previous listing disappears. If you receive an offer from a previous listing, it would be from someone who hasn't updated one's trade menu in a long time.

    In any case, yes, the 10 minute clock affects sellers. That's my point. I'm saying we need it around so sellers actually have to maintain their listings. Otherwise, quantity will get out of control, and prices will crash.

  4. #34
    Noble Bobj's Avatar
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    Trade system simply cannot be added fast enough. Disappointed however to see the time limit is still in place and looks to be the same old ten minutes.

    Signature by emahs2! ........ Looking for an adventure? Start your search here! ....Also Buying eggs!

  5. #35
    Noble LadyTerra's Avatar
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    Thumbs down

    Quote Originally Posted by RonEmpire View Post
    Can we have a feature for Blocking Personal Trades. ?

    Currently when you join a guild, its quite annoying to get a flood of trades from guild members sending you obnoxious trade offers.
    I would like to block guild member trades. If a person is a friend, then you can have the option to add the guild member to your friends list. Only friends list be trade acceptable.

    Joining a guild currently is more annoying rather than beneficial to me.
    I am so glad you put out there that you are not a cooperative guild member. I am sure all guild leaders are giving your post a good hard look.
    Founder "Father" of The Deities (DIT) Guild
    Motto: Determination, Integrity, Teamwork
    Official Tree: The Sequoia Redwood
    Official Animal: The Ox

  6. #36
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    Very nice.

    Will there also be a way to see how much longer (h:min) a buff will still be active when you select a building?

  7. #37
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    I am so glad you put out there that you are not a cooperative guild member. I am sure all guild leaders are giving your post a good hard look.
    How is rejecting obnoxious trades uncooperative? Seems like he joined a guild that sucks.

  8. #38
    Noble LadyTerra's Avatar
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    Quote Originally Posted by Hobknocker View Post
    How is rejecting obnoxious trades uncooperative? Seems like he joined a guild that sucks.
    The fact that
    a) guild member have guild chat, so he should be talking to his guildies to keep from getting these trades
    b) he decided to put guild business in the forum
    c) His last statement: Joining a guild currently is more annoying rather than beneficial. Seriously dude, quit the guild and go solo.

    From where I sit, if I was your guild leader I would be making that decision for you.
    Founder "Father" of The Deities (DIT) Guild
    Motto: Determination, Integrity, Teamwork
    Official Tree: The Sequoia Redwood
    Official Animal: The Ox

  9. #39
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    love the game so far but i can't wait for all the new stuff that is coming, especially the PvP. Great job devs.

  10. #40
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    Good work

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