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Thread: Pro Tips - Battle Edition

  1. #11
    Recruit
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    Get to know the various battle/combat simulators so you can choose the one that matches your playing style and produces reliable results. The simulator you choose will be your advisor and staff. A successful general never goes to battle without them...

    settlersonlinetools.com/en/combat_simulator/
    settlersonlinesimulator.com/dso_kampfsimulator/en/
    [link invalid - removed]
    Last edited by mod_Magenta; 08-09-16 at 01:11 pm.

  2. #12
    Settler
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    When a general returns to the garrison, immediately remove all troops. This way, you can avoid any chance of accidentally sending something you didn't mean to.

    Also, don't try tricky blocks for the first time when you are three sheets to the wind!

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  3. #13
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    If the enemy has a lot of first strike units, save your bowmen and just use tougher units. the first strike units will always go after your weaker troops so it is a good idea to keep your bowmen out of cavalry heavy battles.

  4. #14
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    Sometimes you can beat the bandits if you have less people than him as long as the damage you do is great than what he deals

  5. #15
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    If you have time on your hands, don't be afraid to send in a whole army of recruits as fodder. Even though they are weaker than most troops, they are the cheapest to produce (2000 bswords and 1000 brew for a full army) and can be used to weaken camps so your more expensive troops can wipe them out with minimal casualties.

  6. #16
    Mayor Wimpy's Avatar
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    In woodworking the rule is always: Measure twice, cut once.

    In Settlers battles make your rule: Always check twice, attack once.

    Check that you have the right troops. Check the combat sims. Check your generals path against agro zones of enemy camps. Check that you are attacking the right camp. Check for traps.

    It takes a little longer to do the checking, but it prevents bad losses of your troops.
    If something can go wrong, it will.

  7. #17
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    use mostly soldiers,recruits and cav. also make sure to always make your troops way in advance and to have extra cooking never know when u will need them also save your gems to get the vet. general.

  8. #18
    Soldier Ygrane's Avatar
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    The area of aggro that a bandit camp has works like this:
    The FIRST area of aggro that your general steps into is the camp he will attack first.
    If it's his intended target, he will only attack that camp, even if he steps into another area of aggro, and then return home.
    If he steps into another camp's area of aggro and it's NOT the intended target, he will attack that camp, and then continue on to the intended target. (If he steps into ANOTHER camps aggro area before he steps into the aggro area of the intended target, he'll attack that camp as well. This is bad if you didn't mean to attack these other camps, but can be used to your advantage in some cases, to create chain attacks.)
    The moral of the story is ~ Click on the bandit camps to see the aggro areas before you attack, and plan accordingly.

    *Side note - areas of aggro only work on attacking generals, not generals who are retreating or transferring a garrison. You can walk right through any aggro area in both these cases.

  9. #19
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    Always stay alert to you adventure guides, combat simulator, path of your general, and to the number and description of you troops before sending them for each battle.

  10. #20
    Soldier
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    Your general (Normal, BH, Reaper or Veteran) attacks for 120 damage each round.
    Last edited by Txch; 05-27-12 at 04:16 pm. Reason: Fixed a typo

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