-
Focus resources on building population. Build and upgrade Noble Residences as soon as you can. You need lots of bodies to go adventuring.
-
when starting out don't sell out and just rush into battle. make sure you have as many troops as possible. that way you won't end up with a loss.also check,the generals path to make sure he won't be intercepted.
-
Advice..
1.) Don't Panic.
2.) Learn from your mistakes.
3.) Sim everything.
4.) Check the guides for your adventures for pointers, routes, troop mixes, etc.
5.) Most Important HAVE FUN !!
Last edited by TeaTime; 05-27-12 at 05:09 pm.
Happy Gaming Everyone ! 
-
GUILD UP! a good guild will help your empire immensely thru buffs (shared buffs last 1.5x longer!), discounted resources, lootshares & most importantly: experienced advice. guides & calculators are great, but nothing beats talking realtime with ppl that have completed an adventure before u. plus, it's just more fun.
-
When doing a 2 player adventure with someone you don't know (or trust), complete 90% of the adventure BEFORE you send the invitation. That way they can't go wild and kill multiple bandit camps and take more of your exp points than necessary to get a share of the loot. ESPECIALLY when selling a loot spot. And get paid BEFORE sending the invitation. If they refuse to pay first, sell it to someone else.
Last edited by LordVarlot; 05-27-12 at 05:36 pm.
Reason: Add soccer guy
-
I want to say TY to those more experienced players then myself. I have learn a lot reading this, what i did learn from my own game strategy is make sure you have at least 10-20 more recruits then the bandits. And try and keep your General and his horse sober. That horse, while he is drunk ,will walk into Stone mountains..
-
Recruit
yoda says "do or do not there is no try"
-
When blocking a camp use 1c and 1R togain extra time
-
When blocking use 1C and 1R to gainexrta blocking time
-
Having a very strong basic materials production base is tempting, but don't give in until level 19 [when you can both harvest advanced materials and build noble residences]. Until then, build only what is necessary to maintain strong military production (Bronze Weaponsmiths, Bowmakers, Breweries, & LOTS of residences).
In general, your 'economy' exists simply to build a bigger and better military.
Patience is a virtue. When plausible, wait until you can overwhelm your opponent with considerably absurd numbers.
You're going to lose troops. Get over it.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
Forum Rules