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they're trying to bring all the adventures in line with each other where it comes to loot/xp per loss. while this will work great on new player's opinions of the adventures, it ruins the old player's opinions of adventures.
Eliminating blocking is a good idea when it comes to prep for PVP (so just do it for WILD ZONES or whatever the hell you are thinking for PVP zones). for the current PVE and adventure system though, it's about as bad of an idea as they can come up with. If blocking were completely removed, i would no longer enjoy the adventures and it would lead to me quitting the game. If they want to add to the game, they need to actually do that by adding more adventures, more options for adventures, and more variety/complexity to adventures. NOT by making all the current adventures into total crap by making them into a linear smash n bash w/ no strategic options.
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