Ceruhe, thanks, I made sure counts were correct, by double checking counts, the speed seemed surreal when attacking. Oh well, I'll try again.
thanks, again
Ceruhe, thanks, I made sure counts were correct, by double checking counts, the speed seemed surreal when attacking. Oh well, I'll try again.
thanks, again
Ceruhe - If the C3 attack is in progress when you launch C4 and C5 and finishes before you launch L2, the gen attacking L2 takes a different path past where C3 used to be, shortening his walk relative to the blockers... hard to explain that clearly. Try it. L2 gets intercepted by C5 in that case if you send quickly. Of course, you will lose some blockers if you do.
So you have to launch C4/C5/L2 either well before C3 is done or wait until it's down to make sure all three gens in the L2 attack follow the same path past c3.
Your explanation is more likely, but whether or not C3 is there affects pathing to the later camps.
Correct, if the blockers get send while C3 is alive, yet L2 attack is being sent AFTER C3 goes down, that will alter the pathing indeed. I guess an accident like that could happen, especially if you don't know about such mechanics in the first place or haven't paid attention and picked the perfectly wrong timing. Though I'd sort of argue the chance of that happening is rather slim overall, seeing as 3 Gens get send back to back and picking the precise moment when C3 is at like 1.5 bars left is another skill one must acquire beforehand lolCeruhe - If the C3 attack is in progress when you launch C4 and C5 and finishes before you launch L2, the gen attacking L2 takes a different path past where C3 used to be,
"Long" story short, if all Gens were sent before or after [the] camp goes down the pathing remains unaffected, regardless from where it was sent and however long it takes to get there (say a LZ from ToK to the center of the map).
UPDATE
- added skilled guides for WC, 1st and 2nd thiefs
in terms of saves, the barracks time goes like
3.2h on wc
3.8h on 1st
7.7h on 2nd
great improvements overall
Hey evil quick question. I see i think how you got the 3.2h savings on WC. 291MS - 253MS = 38MS x 5 minutes = ~3.2hours. I guess my question do the losses take into account the 9% return of losses?
If not would that mean you get back 9% of 253MS = 23MS with rounding which is another 115 minutes or almost 2 hours so really you can save almost 5 hours of rebuild time.
Just curious if that was part of calculation as well.
Evil_J thanks for guides again
And thank you for sharing your setup, actually I was studying them, all was make sense, and seems i'll follow the same setup, but I was wonder about only 1 skill.
Why you used Juggernaut skill for nusala? I could invest 3 books on "Just as flesh wound" skill, so nusala could be used 2 times at least on adventure, 1 hour recovery time it really awesome, and really extra 60 dmg (can be = to 10 cavs in avg), not big deal.
Evil always does such a good job... Soon the world will only know the word 'Evil' as a good thing..![]()