send faster =)
ive been using a bit different setup on 2nd thief final to avoid that, will take a screen when i run it again and update the guide
UPDATE
- added improved wisdom skilled guide, saved another 3h of racks time
- added princess short skilled guide, saved 27.4h compared to coa guide
- added princess full run skilled guide, saved a brutal 115.1h compared to guide with vargus
short run is still more efficient xp wise than the full
only hlt and seasnake left to guide, the snake has been missing my pathfinder quests or it would be done already
Pied Piper L3 has 2 sac waves of MMA with bowmen followed by a sac wave of MMA 1MM. This works better if you send the MMA 1MM first and then the two bowmen waves as there will be fewer foxes to chew up the bowmen.
UPDATE
- added HLT skilled coa guide
- improved 2nd thief skilled coa guide, updated last block setup, this positions will work alot better for slower clickers, also re-simmed L2 because i was having MM losses there
Got problem on the 2nd thief, no guide shows the positioning of generals for attack on C7 & L6. On note 8 you mention that it should be after L6 but how to kill it in the first place?
I have yet so far really appreciated your guides so I just hope to get some help to understand this one
Normally Evil_J guides do NOT show starting positions of attacks that do not involve blocks or some sort of multi-leader attacks(s). For these 2 attacks in 2nd Thief, just move to locations that you can directly strike the targets without getting intercepted by the camps to the left; normally I place these generals just to the left of L8/C8.
“Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
J. R. R. Tolkien